A little disappointed with the damage changes for hybrids,

A little disappointed with the damage changes for hybrids,

hey , it was not bad really it will be good to keep everyone happy , but it 's kind of disheartening to lose the possibility of having something more unique , mage probably won’t be the strongest , and if they are it will probably depend on the build , or even having ancient lost etc

Take solace in knowing mages/berserkers get lost magics/styles first.

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No build is supposed to be the strongest, they’re all supposed to be equal.

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Yeah , also , finaly second magic at awaking done!

Regardless, magic should be treated the same as the strength class and hybrids in requirement increases.

yeah no i dont really get the complaint
its just much simpler now. the old system would have been unbalanced as hell

that why i said

think of routes slightly more as options then flat dmg. i can combine them i get x and y options from each. full builds are more tailored to having something special for them that hybrids wont get

dmg for hybrids is fine being very similar it just seemed unnecessary to have it be different

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I don’t think it was a bad change, yes scaling will be a bit confusing for new players now, but now hybrids deal damage, and now with awakenings the builds are getting some large differences anyway.

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