A little disappointed with the damage changes for hybrids,
hey , it was not bad really it will be good to keep everyone happy , but it 's kind of disheartening to lose the possibility of having something more unique , mage probably won’t be the strongest , and if they are it will probably depend on the build , or even having ancient lost etc
think of routes slightly more as options then flat dmg. i can combine them i get x and y options from each. full builds are more tailored to having something special for them that hybrids wont get
dmg for hybrids is fine being very similar it just seemed unnecessary to have it be different
I don’t think it was a bad change, yes scaling will be a bit confusing for new players now, but now hybrids deal damage, and now with awakenings the builds are getting some large differences anyway.