Proposal: This would be similar to how high enough agility stat changes your dash. I noticed that at high attack size, certain moves become kind of unnoticable because the normal vfx don’t scale up properly.
For example the explosion from my 380 attack size blast is nearly invisible and disappears too quickly which is kind of disappointing.
For the additional vfx it doesn’t have to be anything too detailed. Maybe add some extra shockwaves to the explosion of a high atk size blast and make the vfx repeat a few more times to make it last longer. Same thing for the explosion spell, although for this, I don’t think the vfx needs to be repeated, just additional visuals to make it more clear looking from a distance.
To prevent lag, this could be limited solely to ultimate arts.