Additional vfx to high attack size

Additional vfx to high attack size
effort 0.0 0 quality 0.0 0 reasonability 0.0 0

Proposal: This would be similar to how high enough agility stat changes your dash. I noticed that at high attack size, certain moves become kind of unnoticable because the normal vfx don’t scale up properly.

For example the explosion from my 380 attack size blast is nearly invisible and disappears too quickly which is kind of disappointing.

For the additional vfx it doesn’t have to be anything too detailed. Maybe add some extra shockwaves to the explosion of a high atk size blast and make the vfx repeat a few more times to make it last longer. Same thing for the explosion spell, although for this, I don’t think the vfx needs to be repeated, just additional visuals to make it more clear looking from a distance.

To prevent lag, this could be limited solely to ultimate arts.


this is the blast ultimate


this is the explosion ultimate

pretty sure high attack size attacks already have extra visuals, they might not be very noticable tho, especially not with wind

Interesting, I never noticed. But in that case the extra visuals could be made a bit easier to see.

idk about this, you get additional effects as you get more stat points anyway

i just tested it with my own size set but i didnt actually see any extra effects so i might be wrong and there actually are none

No they don’t, you only get extra visuals from having more stats in magic

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.