Arcane Arena Patch Notes Thread

Thread to post patch notes of my game actively since the previous topic is mostly dead.

Trello itself - includes patch notes, current magics, future ideas. - Trello
Discord server - rest of the game community, announcements, sneak peeks - Arcane Arena

Similarly to Reminders for AO, i will be posting a patch note whenever a new bullet is added and also sneak peeks when they are send in my discord server :mariomug:

Here are the latest patch notes and sneak peeks:



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Those animations look really good. Nice work

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new bullet point

some images posted in general chat


image
image

Games come quite a long way, hasnt it?

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are there any concepts of a release date?

before summer (hopefully)

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seems you will be racing vetex for full release

shouldn’t be a hard one to win

new patch oorah


ts so peak

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do the gears turn when you change the values

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no that is a good idea

maple i got some magic suggestions

galaxy magic
paint/ink magic
Gravity magic
angel magic

pretty sure his trello is filled to the brim with magics, each with planned spells and obtain ent methods already

Yeah it is

should i try to make concepts for my magic suggestions

damn this shit might get me to start work on venia again

SETTINGS!!!


we did it boys the gears spin

just curious, how do you even create particle settings?? Did you have to go through each and every attack script and make it check the setting, and then have it change their :emit() and particle rate amounts respectively? Or is the process more modular?

workspace:GetDescendants my beloved

goes through every particle effect, adds an attribute for their original rate and emit, then sets the actual rate and emit

then workspace.DescendantAdded for the rest

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