Arcane Odyssey – 2nd Awakening Speculation

So here are my speculation for what the second awakenings might be

I theorize they will be on very cool abilit

And one lamer ability but still coming in handy


Oracle

Cool Ability: Peak of Divinity

Grants the ability to imbue two God Souls onto a relic simultaneously.

When two souls are imbued together, their effects become significantly more dramatic depending on the relationship between the souls and the relic. Synergies, conflicts, and unique interactions create far more combinations to experiment with than Oracle’s first awakening, greatly expanding build variety.

Lame Ability: 4th Relic Slot


Mage

Cool Ability: Origin

A legendary ability demonstrated by powerful figures such as King Octavius Caesar and ancient dragons.

Origin allows a Mage to combine two magics into a single spell. Through a new customization menu, spells can be modified to incorporate a secondary magic. Combined spells have increased cast time and cool down but gain enhanced properties and unique interactions based on the magics used.

The stat increase would be less significant than an Ultimate Art, but players can apply Origin to multiple spells, creating extensive customization opportunities.

Lame Ability: 3rd Magic


Berserker

Cool Ability: Mixed Martial Arts

Allows the use of two Fighting Styles simultaneously. It basically allows a Berserker to imbue one Fighting Style into another.

Lame Ability: 3rd Fighting Style


Warrior

Cool Ability: Artisan Forge

Unlocks the ability to reforge weapons using a wide variety of materials.

Different materials grant different properties:

  • Coal → Burning attacks

  • Metal Scraps → Increased bleeding damage

  • Gems → Magic energy storage

  • Other rare materials → Additional unique effects

Only Warriors with this awakening can use forged weapons created through the Artisan Forge.

Lame Ability: 4th Weapon Slot


Paladin

Cool Ability: Divine Wisdom

Grants the ability to imbue God Souls into both relics and magic.

A God Soul can be combined with a relic on a magic, or with a magic on a relic. Synergies and instability effects still occur whenever relics and God Souls interact.

This greatly expands the possibilities of Spirit-Magic hybrid builds.

Lame Ability: 2nd Magic


Juggernaut

Cool Ability: Divine Strength

Grants the ability to imbue God Souls into both relics and Fighting Styles.

A God Soul can be combined with a relic on a Fighting Style. Synergy and instability mechanics apply normally, allowing for powerful Spirit-Strength combinations.

Lame Ability: 2nd Fighting Style


Knight

Cool Ability: Divine Dexterity

Grants the ability to imbue God Souls into both relics and weapons.

A God Soul can be combined with a relic on a weapon, creating unique effects depending on the interactions between the relic, soul, and weapon.

Synergy and instability mechanics still apply.

Lame Ability: Weapon Aura


Warlock

Cool Ability: ??? (Needs a Unique Identity)

Current Idea:

Warlocks could choose between:

  • Origin (Mage’s awakening) adapted for Magic + Fighting Styles.

  • Mixed Martial Arts (Berserker’s awakening) adapted for Fighting Styles already imbued with magic.

However, this would feel unoriginal and simply reuse Mage and Berserker awakenings.

Ideally, Warlock should receive its own unique mechanic that fully embraces the fusion of Magic and Strength.

Im open to ideas on what you think it could be

Lame Ability: 2nd Magic or 2nd Fighting Style


Conjurer

Cool Ability: Arcanium Forge

Using magic-conductive materials such as Gold, Silver, and Arcanium, Conjurers can reforge ordinary weapons into Arcanium Weapons.

Arcanium Weapons possess unique magical properties and can only be used by Conjurers who have unlocked this awakening.

Lame Ability: 2nd Magic


Warlord

Cool Ability: Heavy Forge

Using exceptionally dense materials such as Titanium, Warlords can reforge standard weapons into Strength Weapons.

These weapons scale with Strength rather than Weapons and are exclusive to Warlords with this awakening.

To avoid excessive development work and visual issues, these weapons would not become colossal versions of existing weapons—they would simply function as Strength-based weapons.

Lame Ability: 2nd Fighting Style


Savant

Cool Ability: Polymath

The ultimate showcase of Savant’s potential.

Polymath allows multiple forms of imbuement to be stacked together. However, only one of each combat type can be used, preventing excessive stacking.

For example, you could not use:

  • 3 Relics

  • 2 Magics

  • 1 Fighting Style

Instead, combinations would look like:

  • 1 Relic

  • 1 Magic

  • 1 Fighting Style

  • 1 Weapon

Examples

Spirit / Magic / Strength

  • A relic can be imbued into a magic.

  • A magic can be imbued into a relic.

  • Both a relic and magic can be imbued into a Fighting Style simultaneously.

Spirit / Magic / Weapons

  • A relic can be imbued into a magic.

  • A magic can be imbued into a relic.

  • Both a relic and magic can be imbued into a weapon simultaneously.

Spirit / Strength / Weapons

  • A relic can be imbued into a Fighting Style.

  • Both a relic and Fighting Style can be imbued into a weapon simultaneously.

Magic / Strength / Weapons

  • A magic can be imbued into a Fighting Style.

  • Both a magic and Fighting Style can be imbued into a weapon simultaneously.

Spirit / Magic / Strength / Weapons

  • A relic can be imbued into a magic.

  • A magic can be imbued into a relic.

  • A relic and magic can be imbued into a Fighting Style.

  • A relic, magic, and Fighting Style can all be imbued into a weapon at the same time.

Lame Ability: 2nd Magic or 2nd Fighting Style

its theorized, or implied, that 2nd awakenings will have things like 3rd fs or 3rd magic, but also contain other cool stuff as well. so basically a foundation + nice thing

Prodigy of none: savant loses the ability to imbue. In exchange all blast variant spells become 2.5% stronger

we all getting the lame one

i hope it doesnt stay like arcanium weapons :sob:

I love it

knights gonna get their relic weapon thing, than the warlords & conjurs gonna reforge that, trade it between files, and then give it to their savant

Then they will just be unbankable and untradable

i said that these weapons that are forged trough awakening can only be used by player that have said awakening to prevent other builds using them


also i dont think knights will bea ble to reforge weapons into relic weapon because that would lead into the idea of making relics and while its said that legacies can freely manipulate spirit energy there is no evidence to suggest they are capable of making relics so i thin lore wise that ability would be unlikely

i was never thinking that

it’s just that there are more than likely some weapons that also happen to be relics naturally from certain bosses eventually in the future
just so knights would be able to get their special hybrid item

it’s just through the reforging mechanic other builds would try to steal their weapon

Why is it called Origin? If the technique involves combining two magics for a spell? Wouldn’t it be called Combine? I like really like the idea behind the idea, I’m just wondering about the name.

That’s the actual in lore name I

Oh (this is a full sentence)

youd have to ask vetex for that

Warlock
Cool ability: “Ingrained Techniques”

Using their combined knowledge of magic and fighting, they can learn a new technique, allowing them to cast minor spells with each strike. (such as beam or blast, maybe also some sort of projection sorcery looking ass technique idk)

Warlord

Cool Ability: Heavy Forge

Using exceptionally dense materials such as Titanium, Warlords can reforge standard weapons into Strength Weapons.

These weapons scale with Strength rather than Weapons and are exclusive to Warlords with this awakening.

To avoid excessive development work and visual issues, these weapons would not become colossal versions of existing weapons—they would simply function as Strength-based weapons.

Lame Ability: 2nd Fighting Style

Or better yet
Weapons get resized
This includes colossal weapons.
This doesn’t increase hitboxes or anything it just makes them look terrifying

Savant is incorrect: WE WILL HAVE EVERYTHING THE WAR SEAS HAVE TO OFFER. EVERYTHING!!!

EVERY LAST ABILITY. EVERY LAST SPELL. EVERY LAST RITE. EVERY LAST TECHNIQUE.

EVERY.

LAST.

ONE.

there are 2 sides of a savant

the light side where they embrace themselves through their own unqiueness

and the dark side where they embrace their greed to steal stuff from others

this has potential

Bit of a derail but:

Inside you there are two greek savants.

One is from athens.

The other, from sparta.

BOTH, ARE GAY.