I’ll never be able to answer this without bias
I’ve played for years, monetized a youtube channel off of it, and learned how to edit videos because of it (which has taken me quite far, tbh). I run a 2k-member server for the game (that i rarely play anymore), and it’s been both a core part and, honestly, a detriment to some areas of my life (no game deserves this many hours).
However, my current opinion is while the game is headed in a good direction, I’m struggling to understand the overall benefits that TGR actually provided versus fixing WOM
Additionally, the game will always be a vetex game, and unless he as a person changes quite a bit, I don’t know if I’d bet on the game’s future success
Ript situation aside, at no point in time was he particularly receptive to community feedback, and development has been gruelingly slow for a better part of AO’s existence.
I’ve also begun to realize that AO’s story, one of the highlights of the game, feels like a nothingburger. I don’t know why I’m actually supposed to like any of the main cast; I was able to predict Allanon’s girlfriend’s death 5 minutes before it happened (much to the annoyance of my clan members), and I’m not sure I’d recommend the game to anyone I know, even for the ones who LIKE roblox RPGs.
There’s also the plethora of features that feel like they’re just there to annoy the player and/or keep them playing to salvage the game’s already disappearing playercount.
The PvP scene hasn’t really improved much (global downscaling may help?) and performance is and will always be a problem.
I wouldn’t be mad if vetex decided to do another TGR, this time to focus on improving the story and optimization, but I can’t even say for a fact I’d come back after the time it would take.
If I told 12 year old me, who was playing WoM on the family computer, this is where the game would end up, he’d probably be disappointed.