For anyone curious again, here’s Chess Magic. As of right now, it’s kinda underdeveloped and is work in progress.
Chess Magic
“Chess magic” - An ancient magic which utilizes the power of Chess, creating chessboards and pieces to play with enemies.
This magic mostly specializes in insane utility, which allows for the user of Chess Magic to deal with almost any kind of a situation.
Color variations:
Classic - Classic Black and White Chess.
Classic Green - White and Green Chess.
Royal - Teal and Blue Chess.
Sacred - Yellow and Red Chess.
Void - Purple and Black Chess.
Magic Circle:
insert Ultimate’s magic circle
Icon:
insert Ultimate’s icon
Stats:
Damage: 1.4x
Attack Speed: 1.0x
Size: 1.2x
Destruction: 0.0x
This is the only magic that CANNOT destroy objects.
Mechanics:
Chessboard - Instead of destroying objects, Chess Magic turns into a chessboard material any object that comes in contact with it. (The radius of the spell, not the ENTIRE object). Touching Chessboards will inflict “Checked” status effect on the enemies.
Checked - Being attacked by Chess magic or touching Chessboarded materials will inflict a status effect “Checked”. This effect can stack up to 5 charges.
“Checked - You feel like a white & black danger is present nearby. Run at all costs.”
Checked status effect combines in itself a slowness and blindness effect.
When active, your screen turns black and white, while your character becomes 25% slower. This effect cannot be cleared up by any kind of a magic and doesn’t have any synergies, and it cannot be cleared up the normal way. To clear this effect, your character needs to move AT LEAST 30 studs away from the place you were hit on. If those requirements aren’t met, the status effect lasts infinitely.
When getting 3 or more “Checked” status effects, your character becomes 50% slower.
When getting 5 “Checked” status effects, your character cannot use any kind of a rite, technique, skill or a spell while the status effect is active.
Checkmated - A stronger version of “Checked”. If the target which has “Checked” status effect has it for more than a minute, the Checked status effect gets replaced by Checkmated, which immediately removes 50% of the enemy’s HP, and 3 seconds later kills the target regardless.
Color changing:
Every time Chess Magic user casts a spell, the next spell will be differently colored, for example, user casts a white colored spell, so the next one will be black colored.
User ALWAYS starts with white color.
Piece Customization:
Every single spell that a Chess Magic user has can have an additional thing to edit: Piece.
Any move can have a Chess Piece that it resembles, those being the Pawn, Knight, Bishop, Rook, Queen and King. Pieces change the appearance of the attack and it’s overall stats.
Pawn:
Every spell that resembles a Pawn will have 100% armor piercing buff. If a Pawn Spell inflicts more than 33% damage on a target, the attack will then create a strong black and white Explosion which will summon several flying pawns of different colors around the target, which will then turn into different pieces, from Knight to Queen. Each one of them will then damage the target further.
Knight:
Every spell that resembles a Knight will have 20% more speed, and also the Knight projectiles will curve their path to be unpredictable, AND if any enemy is nearby the target, the Knight spell if hit the target will split up to deal damage to the next enemy, jumping from enemy to enemy until coming back to the user like a boomerang.
Bishop:
Every spell that resembles a Bishop obtains 40% more attack speed and after hitting an opponent twists itself to hit the enemy second time, this however, decreases the initial hit’s damage by 45%, that being 55% of the initial hit and 55% more damage with a second hit. Second hit can be blocked.
Rook:
Every spell that resembles a Rook obtains 20% more size and higher clash rates, increasing all the clash rates of Chess to other magics by 0.2x. This, however, makes the ability 10% slower.
Example: (Chess Magic has 1.0x neutral clash rate against Metal, with Rook having 1.2x clash advantage if it’s a Rook spell that clashes.)
Queen:
Every spell that resembles a Queen will have it’s damage increased by 5%, attack speed by 10%, clash rates increased by 0.1x, (1.0x → 1.1x), attack size increased by 10%.
King:
Every spell that resembles a King will not give any stat advantages. Instead, King spells, when impact (Explosion spell being cast, Beam and Blast colliding with something and etc.) will shoot out 6 black and white pawns which will orbit the user. These pawns will sacrifice themselves to deflect incoming hits, reducing the damage to 0 and possibly hitting the attacker with deflected projectile.
Changed spells:
Some spells got changed visually. Instead of being white and black bursts or Chess pieces.
Explosion shockwave: User creates a shaking and bursting Chess board instead.
Explosion Pillar: User creates a giant Pillars of Chess board material which then bursts, making the White and black cubes fly around.
Javelin - Instead of spherical explosions, the Javelin creates cubic chessboard explosions.
Pulsar: Same thing.
Surge: Depending on the Piece chosen, Surge shoots out a lot of chosen pieces.
Placed Explosions with a Chess piece chosen will have an animation where the chosen piece slams the ground with an Explosion.
Unique spells:
As an Ancient Magic, Chess Magic has it’s own unique spells. Those spells are exclusive to Chess Magic. They can’t be edited unlike normal spells.
Promotion - User jumps highly, a lot of pawn afterimages appear and then user powers up, increasing all his geat stats by 15%. Such spell has a very long cooldown.
En Passant - User creates two diagonal slashes in front of him in a cone shape. If there’s any enemy between the slashes or to their side, it will start an animation where the user dismantles the victim and then smashing it with a pawn.
Ultimate Fork - User creates a Knight in front of him, which will have an AOE set up around him. Anyone within the radius of AOE of the Knight will be stun locked in place, and after 3 seconds the Knight will jump onto the victim and crash onto them.
Twin Bishop Massacre - User creates 2 bishop around the cursor which then rotate and slash around, dealing high damage to everyone in AoE. Similar to Beast Instinct.
Castle - User creates a big rook in front of him which defends him from incoming projectiles.
Rook Smash -
User spawns a giant rook above the cursor which then crashes onto the ground. High damage, applies effect “Stunned” which is similar to Paralyzed.
Queen Destruction - User charges up and then emanates a big self explosion of white and black colors.
King’s Gambit - User creates a pawn in front of him and then slashes it, obtaining 30% resistance and heals up 300 HP. This reduces the user’s damage by 5% for 20 seconds.
Chessboard - User creates a giant 8x8 Chessboard under him. If any player got inside the chessboard, both user and the target will be locked up in a chess game with the real rules. If the targeted enemy loses, gets checkmated, he will die shortly after because of “Checkmated” status effect. Same goes with the user.
Synonyms:
Pawn
En Passant
Opening
… Opening
Promotion
Knight
Fork
Jumping
Bishop
Missile
Fianchetto
Rook
Defense
Castle
Castling
Queen
Queen’s
Multi-Diversion
King
Gambit
Chess
Chessboard
King’s
Of King
Of Pawn
Of Knight
Of Bishop
Of Rook
Of Queen
Endgame