just to be realistic its probably november
yeah like funding an egirl a knight costume
i had a dream where vetex added a level 200 fs called giant combat that physically makes your character bigger and is basically an iron leg upgrade, better size better damage better resistance aura, all that stuff
size multiplier stacks with the satyr drops coming in the future too, and this would be like.. a rare tier fs? if basic is common and vanishing is uncommon, i dont remember the tiers of rarity but just wanted to share
fs are in the same tier way as magics: basic, lost, and ancient iirc
erm
Basic, upgraded basic, lost and upgraded lost
no?
we should add lost weapons for warriors. add to the lost theme.
Here are my guesses
Spirit progression
Rare Relics - 1 unique skill
Exotic Relics - 2 unique skills
Legendary Relics - 3 unique skills
Magic progression
Base magics - ±68 ep
Lost magics - combinations of base magics or stat sticks with like 1.25x
Ancient magics - combinations or stat sticks
FS progression
Base FS
Upgraded Base FS - evolution of base FS with new stats and effects
Lost FS - Nostalgia bait
Upgraded Lost FS - evolution of lost FS with new stats and effects
Weapon progression
Common/Ucommon weapons - No unique skills or status effects
Rare weapons - 1 unique skill or status effect (imagine it having 1 point that you can spent into a unique skll of status effect)
Exotic weapons - 2 points
Legendary weapons - 3 points
The ones we got already have two.
Vetex loves his inconsistencies
i remember vampirism being talked about and also being in the trello in 2023. i hope it comes back
if vampirism comes back as what it said in trello then juggernaut vampiric regenmaxxers are gonna be the bane of everyones existence
Are lost fighting styles even still a thing? Also yeah I assume if higher tier relics get more unique moves then rare will stay with 2 and mystic would have 3 and so on.
Even their own
They are somehow gonna end up trading blows with each other and heal for more than they dealt in damage
its probably gonna be reworked if vampirism is added cuz no way is vetex allowing such blasphemy
yea that sounds about right
yeah cause like spirit is automatically +10% so more updates = more regen, vampirism was built on the idea of lifesteal before lifesteal made an introduction through regen, so its regen regen regen
absolute nightmare, i hope its reworked to drain stamina / energy only bru.
npc’s don’t even use those, it would end up being worse in pve
thats very true.. npcs dont have energy/stamina though so unfortunately vetex would have to rework that but yeah pretty slamming idea
