Chapter 10 Update Patch Notes (Discussion Thread)

i dont suspect vampirism to ever be good in pve. i think it be pvp only. damage must be atrocious since life steal will be a thing to compensate and considering its the whole gimmick of vamp.

wave curse reminds me of aerogel whenever i think of it

why would it be designed to be atrocious? if you can’t deal any real damage, how are you supposed to win if someone else also has the same strat, it would be difficult to kill either of you

I’d imagine it has a fairly small size though

Also look at spirit, it has the exact same gimmick but it’s good/decent for pve, and my main warlord file has a fairly high regen investment sacrificing some other stats

Regen is pretty good with pve, but on the few occasions i tried pvp it actually went badly (died too quickly for the regen to really be meaningful due to all the power stacking)

i like killing randoms as much as the next person, but humanoid npc types rn are atrocious to fight against with how braindead vetex made them, so methinks someone IF NOT VETEX should take the time to recode how base npcs can fire spells/spam

maybe its just because of AO’s combat and npcs never changing other than level but if you fight a rival YOU WILL KNOW. it isnt a skill issue to be dominated for like 20 seconds from all the projectile spam a 600 dex player could never do, but thankfully the easy fix is being a warlord, savant, or anything spirit based with dragonscale greatshield and spirit wall! if only i could switch off mage and keep my spells (rework consumables rn mafaka..)

but yeah i do enjoy the idea of everybody but magic getting tier upgrades before losts cause from 200 to 300 is gonna be a looooong time

we got a crisp 2 more years till we get lost magics gng :skull:

be that be anything lost

thankfully magic gets cucked FOR NOW. just give me satyr drops, rare fighting styles, mystic weps, all that nice stuff and ill be satisfied for a month or two

by cucked you mean held back right gng? :sob: :sob: :sob: :sob: :sob:

work on the wording gng

i enjoy fighting styles cause they are my favorite way of combat, but i also deeply dispise fighting styles because in order to do damage youve GOT TO eat like hundreds of damage just to trade back a quarter of what you were delt, IF THAT. like, the combat system just favors cheesing and outranging everyone and that sucks so bad

nonono i mean cucked. it thankfully hasnt been considered for being given utility, and it keeps having nerfs given to it lol

Excellent idea, they’re strength users so they don’t have developed intellect so we can just drop them all in cages, they will fight each other and heal themselves in the process while the world remains clear of some more strength users

honestly if vampirism gets added with all its unique effects i hope some of the techniques get reworked for it, like rushdown could instead be a grab that sucks the blood of your target to get extra lifesteal or something like that

honestly that could be a cool idea in general, rather than exclusive spells/techniques/skills/rites, they just change effect on various magics

wind pillar explosions could be a small tornado that pulls people in, gravity annihilations can just be a straight up blackhole that rather than exploding also pulls people in and does progressively more damage the closer they are to the center, stuff like that

I always viewed evolved styles and lost styles at around the same point of progression, kind of like ‘do you want try something new or keep what you’re comfortable with’

To really immerse the player into the decision, they can only pick either after reaching level 10 mastery on their current fighting style
If they evolve, mastery remains (but requirements are way higher)
If they go lost, they lose the mastery

Vetex should lowkey hire me :100: :100: :100:

Nah, you ain’t doing shit, especially that one faction suggestion. If you got bored of it and don’t want to continue, could have at least said so

was basically a more specific rip-off of my suggestion anyway.. (no shade! my suggestions get taken all the time its cool /lhj)

i reckon all the lost and ancient fighthing styles will have their own singular unique themed moves. so far we only know vampirism but no clue if it was scrapped, so its gonna be some sort of lifesteal move if added.

Patience is a virtue

Wrong
Patience is soul trait