Clan units

Clan units
effort 4.0 9 quality 4.111111111111111 9 reasonability 4.222222222222222 9

I did.

well then whats the problem with the concept?

It will either be Overpowered or Useless. It’s an unnecessary addition.

its certainly not useless, itll add a lot more life to the incredibly lonely clan bases, plus i said they would be as strong as legionnaires, so they are easy to deal with, but still atleast would give a hassle, so they wouldnt be OP, but they wouldnt be useless, they would be more to distract the person raiding the base for you to get there without the attacking destroying a ton of stuff, they probably couldnt obliterate a player, i mean they COULD, but probably not as long as the player isnt fighting all of them, and them fighting the npc’s will give you time to get to your clan base to prevent players from immediately breaking half your base before you get there

Idk man that sounds Annoying then, Clans already spamming Motars was crazy annoying and I’d rather not give more capability beyond that. Additionally NPCs would just cause more lag which is quite unnecessary.

you can just stop your boat outside mortar range and swim the rest of the way cant you?

That isn’t an excuse for your bad idea…

I actually kinda like this idea, but I do agree that they’d either be useless or op

I love this, and appreciate the rework! Only criticism I have is that it seems pretty cheap, maybe up the price on each one a bit!

ive gotten a lot of feedback saying guards based on infamy is a bad idea, so i reworked the whole thing in a google doc and copy and pasted it, i personally think its better

ok, i reworked the guard scaling

Yeah this feels a little harsh tbh, but to each their own ig

I think if it was implemented well, it would be balanced. Consider pirate crews, you can take on one of those with a little bit of a challenge, but it’s also far from impossible. Guards would probably be more along the lines of fighting a navy or pirate crew than a full militia or something like that.

And in terms of lag, they’re adding a ton of NPCs in full release, so I don’t think that’s a problem unless you’re playing on a toaster. And even if it is, then they can add something in the settings to reduce the graphics of them out something.

You don’t know what your talking about

10 milllion infamy? And considering the struggle you need to go through to even get one of those to begin with? I say that’s a bit excessive. (At least, alive.)

This is just a really cool thing to have and makes clans feel more involved in the world.

I like the idea. The only problem I have is that what if you’re bounty/treasure hunting and get jumped

Idk the rest is good

wdym?

Imagine if you’re hunting a bounty and you get jumped by guards while you’re fighting

Criminals and heroes can spawn on claimable islands