Dragon Update Patch Notes (Discussion Thread)

And I have absolutely no issues with that

And apparently the second awakenings are where every class will ‘go crazy’.

Honestly I prefer the more unique names, hope every build gets one.

Avatar of the gods is quite an interesting awakening because it’s weird how it could play out like we only have 1 god soul atm are we gonna get more in full release also does this mean god souls will be irrelevant for other builds that aren’t oracles or will their be like a use for god souls but for every build there might have been a theory that it might be needed for arcane apotheosis but whatever also ngl this kinda feels like a 2nd awakening but oh well oracles have been starved for content for years the deserves this also good news now that spirit weapons have been renamed to spirit relics the knight hybrid weapon can probably take their names and be called spirit weapon so there’s now a name possibility for them however there was a name I wanted to suggest for them which would be called Polemos Weapons becau Polemos is the Greek word for war and I though it would make sense if knight hybrid weapons would come from the war gods but oh well

Oracle just gains the ability to summon one of the gods at will at 2nd awakening

but other than savant and warrior, what other second awakening we know of? they are 2nd spell or 2nd fs, by any chance has vetex or any other dev told u guys about plans of changing the second awakening?

gonna bring zeus in the gank group

Bro called up his dad for ganking

how it feels waking up to this

jackpot for all spiriters

sounds like Jojo’s refference to me

with this ancient spirituality, i summon zeus

Indeed

biolog, can u rate my warden build, 400 AP, there is a chance that the substat reduction is actually good, imagine 50% reduction of size, and that 400 this version, its gonna be more in full release

Ur weird

ya but from what i saw, with the same armor in full release, ur stat go up slightly, so 23% atk speed rn would turn around 26% or so atk speed, imagine if that new thing of AP scales as much as intensity or slightly better, between 55% and 60% stat reduction

You know we were promised new armor drops from sea monsters? Poison reagents are used for effect duration jewels, right? So I have a theory that Poison Jaws’ armor will give intensity, look forward to that

i want that so badly but the new usable magic straight up nerf intensity, if the idea is to be able to attack more frequently, then that bar completely negates the effect, pls vetex make it so intensity increase usable magic

my problem is that its gonna be harshes than the current energy, imagine a size bar or speed bar or agility bar that once hits 0, till it recharges u cannot use ur substats

gargantuan

ok now where’s my arcane relics (magic/spirit) from prometheus over da less cooler hecate