he probably will, Full Release just needed to be big because thats what Full release is: the games Full polish, how it’ll stay, no more big reworks and such. This game has basically been in beta testing, so its only natural that it ends up being so slow once its actually time to produce stuff to release it.
Right?
Well, the man lives with this, so I think he knows what to do better than me.
Let’s just hope for the best.
He already said he’d switch to a monthly update schedule after Nimbus update, we know how that turned out
tbf, he didn’t have a Dev team before then, and the update to come a bit after was the largest Update in AO history; practically another game and then some.
would love to absolutely obliterate whoever the curse user is
no we’re cooked. Knowing what he has, this fight is gonna be actual hell
.
2nd phase sounds like its probably brutal.
3 Consecutive poise breaks
Midtality wasn’t that big and you know it
Vetex honestly kinda just needs to adopt the “its done when its done” mentality since deadlines just never work
It sounds extremely calm even for the first phase. Feels like the fight won’t be the normal dash-dash-bang-bang as before and instead more like… Verdies/Ramses type of battle? Or something like that?
me when i see a lizard

good
The fighting style rework has been a NERF so far ![]()
GOOD
ngl i have to agree, sounds like a cutscene song for when the evil guy is monologuing or something
cant wait for the 400 reply argument
this seems to happen to every other skill
getting to a boss and finding out their theme is calmer than usual is scary honestly ![]()
Oh good, I was just thinking the builds that have to get in closer than any other definitely needed to be dealing less damage while getting paralyzed and frozen from a hundred meters by mages and conjurors. T_T
