This is very bare bones and likely new posts will be created about this as I receive more feedback so without further ado
Electromagnetic Fist
Electromagnetism or EM is a fighting style revolving around the use of magnets and electricity to keep enemies up close and personal. These magnets are very strong, as you can guess, because this is Arcane Odyssey.
The magnets are attached to your palms and travel down the length of your fingers connected by a metal (could be arcanium) coil. This would produce electricity.
EM Fist works by creating a large gravitational and magnetic pull around you to draw enemies in (or give them a slowness effect if resource bar is over 75% and you are near them).
Base Stats:
Size: .85-.95x
Speed: .9x
Damage: .9x-1x
Resource Bar:
Your resource bar will charge up based on how many times you have hit your opponent and will wane based off of if you got hit (disrupting the magnetic field). At 75% resource bar, magnetic particles and lightning will begin to appear around your hands and cracks will appear on your arms. Now, enemies can become “shocked” (I would do paralyzed but it seems the balance team wants to phase out stuns) by being hit in rapid succession. Being shocked will cause the enemy’s slowness to be amplified whenever they are within the range of your magnetic field or radius that increases in size with intensity and resource bar.
It complies with @Dreay 's no distortion of movement or vision and it isn’t strenuous on roblox’s mechanics or limitations. As always give feedback.
blindness is easy just… make a GUI/mess with lighting/fog
outlining… roblox does limit these to 31. but just like revealing you can replace this with a billboard GUI and disable depth check (so it renders over everything)
charachter controll inversion/changing is easy in roblox
I find it funny how no one is pointing out that the style has 1.3x size and 1.2x damage at max charge when sailor only has 1.2x size and 0.9x damage at max charge. The only reason why you wouldn’t use this over sailor is the fact that getting hit can decrease your charge.