different weapon idle animations
Details/background
Just a bit of a small, low effort suggestion, but I think it would be neat to have different ways for players to hold weapons, as it would add a bit of variety. This could be hand-picked by the player, or it could depend on the “build type.”
Reason to add/change
- would add a bit of cosmetic variety
- just another cool detail i guess
the reason i don’t think custom weapon or fighting style animations as a whole are a good idea is because I think something like this should be cosmetic, and not affect gameplay.
possible ideas:
weapons
- (for a build like conjurer) weapon in one hand, some sort of flaunt in the other hand (like an orb of the player’s first mind or something)
- weapon slung over shoulder
- holding it sort of outstretched and shakily
- dragging the weapon behind you
- holding a one handed weapon with two hands
- holding the weapon in a reverse fashion (like how daggers are sometimes portrayed)
- holding the weapon by the blade
- one hand outstretched with the other hand holding a weapon behind the back
fighting styles
- hands shaking
- hands partially blocking the user’s face in a cowardly sort of manner
- arms or legs encased in magic