Guild Mechanic Concepts

Alrighty so we all know about the Guild Update in the future, the building, the progression and the wars soon to come in the future, maybe even controlling and conquering land??

Im super hyped as this would give quite the replay ability to the game, its cool as hell and having magical wizard wars is something you cant turn down.

Now I created this topic so that you guys can suggest concepts or mechanics that could be applied to the guilds, it can be whatever, the build system, clothing, weaponry, politics/treaty systems, whatever. I’ve thought of things such as Siege Weaponry to attack other guilds with, or possibly if the controlling territory comes to fruition they could set up towers that out line their borders, causing other opposing guilds to destroy those to march further into the territory, and the list goes on.

But let me know what you guys are thinking of! I’d love to hear :slight_smile: