How do you like pvp so far?

So far i’ve been having a blast with the pvp, but i’d like to hear some more opinions

for the hand to hand pvp is kinda bad but for the magic is not bad that you can place attack or put it on yourself and bow are very cool in pvp to ! ! :grin:

Im pretty garbage so i dont really have a say. Anytime i do fight however, i feel as though my opponents have faster cast speed than i do :frcryin:

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It’s very slow paced at the moment and stalling is very prominent. Weapon hitboxes are a bit janky but work.

The meta still developping so as of now I use ice and full power gear. I only have 10 player kills and i’ve been killed by 3 players so I think i’m pretty good ig. pvp is aight.

i realy like it , i have like 40 player kills and i never died from one (expect for testing like how many attacks you can survive) i also won a guild tournament and beated 2 guild leaders so i feel good at it(maybe they are just bad)

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Whats your build tho, like magic and armor and stuff.

it was a tournament no armor ,and its not finished but im working on it rn.
Its planned to be:

  • Hard wizard rob

  • Hard wizard pants

  • Hard iron helmet

  • Hard Defence amulet [Dull]

  • Strong Power amulet [Dull]
    Edit:
    My magic is fire

Honestly the experiences with pvp I’ve had were just annoying. My opponent just constantly ran and use 2 moves over and over again instead of actually fighting(keep in mind we’re both level 60). So the combat devolved to me editing one of my skills to just be big aoe and I just ran after them and spammed which eventually killed them. Any other time for me it has just been very quickly sweeping people because I don’t find other level 60s whenever I’m just running around. If I could have people who are level 60 and don’t run I feel like pvp could be good.

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I think the pvp has become more diverse and will be come more diverse with the edition of all these movement spells but I do think that there are a few to many to be planned from my understanding and this means even though it makes dodging and movement more fluid in the pvp it does take away the opportunity to make combos of spells as we are left with quite basic spells and not really many offensive close range spells further than the explosion

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I’ve found it alright to be honest, except for when people just spam placed explosion cough cough dragon honestly though the only optimisation i could think of right now is making a 3 second cooldown for explosion to prevent spam i guess.

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had a cool time with pvp

Pvp is fine… but when you get your enemy low, they start running away. :frcryin:

thats why placed explosions exist

pvp hella fun honestly
image
rk gang

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you realy good too rn for me its 2:14 am so i can t play, what about tomorrow? i realy want to see who is better =) also im good rep thats why i don t have that much kills

He just kills everyone of any rep without warning so… yeah

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You best believe I’m going to kill someone if I see them above level 30 no matter their reputation
Gotta get those PK’s while the gettings good :muscle:

Eh, PvP as of right now its pretty lame for me personally. Im able to easily run away because people have to stop to use their spells and that lets me get away really easily. Not to mention how quickly health can regen. I’d like to see it refined as stuff like guild wars is a thing in the future.

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As of now, i feel like it is a bit slow, especially when you’re fighting another with equal levels. This is from experience but whenever either opponent tries to land a hit, the other would just run and hide till their hp and magic are back.