Think of how many games with fighting and stat builds allow you to make builds based off fictional characters from all sorts of media.
The only games I could think of so far that have decent flexibility for cosplay build making would be Arcane Odyssey, Deepwoken, Skyrift, and maybe Voxlblade?
I’m wondering if I should take build cosplay flexibility into account in my game.
Cosplay flexibility could affect games popularity but ı think if you are gonna add it not just limit it with looks but add ingame versions of different and mostly nerfed signature moves like judgment cut end,kamehameha etc.
deepwoken can be very good (mostly because you can freely choose hair which lets you do a lot of things)
arcane odyssey can be very difficult
never played skyrift
haven’t played voxlblade enough
I think that one furry game that had controversy over temporarily removing the fatness slider for character creation due to bugs that had to be fixed is a good one for this