A new analogy:
life magic → chemical magic because life can produce chemicals
so
life magic → lightning magic because many animals including humans can generate electricity and rely on it to survive
The best way to nerf the character is to stick to the life magic that was on the trello. If you want to instead define life magic as “magic that can create and manipulate life” then even that wouldn’t extend to chemical magic
I have no idea what to do now
I can give you some ideas for things she could do with healing that don’t require anything else but the ability to heal
idk if i should give life magic lightning magic, theres already a lightning element in the story
what should life magic have (chemical/lightning)
- Chemical Magic Only
- Chemical Magic + Lightning Magic
- None
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just let her heal stuff man idk you didnt even listen to my idea at the start 
OR just take away chemical magic, which, in turn, would get rid of system disruption, disease manipulation, memory manipulation and emotion manipulation (since they are all pretty much subclasses of chemical magic) and you could keep resurrection as long as its for a very important moment in the story
i might keep chemical magic limited: can only manipulate preexisting
disease manipulation: she needs to take a disease (only works if caused by a pathogen) from someone
resurrection: the person mustve died under ~2 minutes ago or she cant resurrect
no system disruption?