these are some ideas for cold-based primordial / lost magics that I came up with
blizzard magic(lost)
Blizzard magic would be a combination of snow and ice wind magic resulting in a powerful cold magic,its appearance would be similar to a white wind but with white particles around it, similar to today’s sand
stats
Magic Damage above average 1.3
Magic Speed above average 1.1
magic mechanics
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inflict the snowy state
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creates ice shelves by colliding with water this would be about 50% smaller than ice / magma magic
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create lots of snow
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lowers target temperature on impact
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reduces user temperature by charging magic energy
description of magic
blizzard magic:Magic capable of creating powerful blizzards can create normal and mastery abilities.
aurora magic(lost)
This magic consists of creating lights similar to the polar auroras, these lights would be very cold and fast, resulting in a kind of cold-based light magic.
stats.
Magic Damage below average 0.9
Magic Speed Very fast 1.5
magic mechanics
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Blinds targets, limiting their view temporarily
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lowers target temperature on impact
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reduces user temperature by charging magic energy
bóreas Winter(primordial)
This is considered the oldest and most powerful of the magics based on cold, being the purest form of cold. This is the magic of the Greek god Boreas.
(I can’t think of statistics for this magic so I’ll go one with the mechanics)
Magics Mechanics
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when it hits a surface, it turns it into ice, changing some things
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The walls turned to ice become slippery, making climbing very difficult.
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Floors turned to ice cause people to slide, making it difficult for the character to maneuver on the ground.
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creates ice shelves on impact with the sea
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inflict freeze state
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reduces user temperature by charging magic energy
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lowers target temperature on impact
Reason to add
Currently there are no primordial magics or cold-based losses