Post your quest ideas.
I’d like to see unique, one-time quest lines for each town/city/port (perhaps issued by the mayor/king). I think it would enhance the lore and gameplay of each area which would be fun!
I’d like to see a bounty board that allows players to track players with bounties and be rewarded with XP/Crowns for defeating them.
I’ll bet that something like that will happen once the main story starts getting worked on.
Yeah, that would be pretty epic
I think that feature is being added to guilds, although I’m not entirely sure.
For Christmas, we can have a limited time quest where we can find presents, which give random items according to your level. Then we return them to Santa. He’ll then give you a free Candy Cane Amulet, which gives a buff to every stat comparable to Amulets with Minor or Great quality.
I think there should be quests where you need to collect multiple items, or long quests where multiple NPCs are involved
Probably a quest that includes rescuing NPCs, a quest where you escort an NPC and there’s enemies along the way that try to attack the escorted and a quest where an NPC joins you in battle.
A quest where you need to kill the king since there is no reward
More likely a higher ranking quest.
A quest where the king or so requests you to sabotage a enemy kingdom by delivering something.
some negative quest that involves property destruction
destroy (x) amount of structures
another that involves threats
keep (x) town under threat for (y) minutes
Something like an area defense, you could set up barricades like walls up which would help in defending and also hire NPCs. This quest could also be initiated with a friend or guild, making the challenge way harder but greater rewards aswell.
Body guarding. You’ll receive XP and $ for being temporary bodyguards of NPCs. The requirement is that you must stay within close proximity to the NPC (maybe a large green circle around them that the player must stay inside) and defend them from any attacks from other NPCs or players. If the NPC the player must protect dies, the quest is null and void.
i would like to see dungeon quest , exploring quest, story line quest and even inflirtation quest could be epic
Quests to kill a certain amount of players because why not.
(Everyone bout’ 2 hate me) With horses implemented add quest that require letter giving but from town to town instead of to people from around the immediate area.
EDIT: Along the road you get ambushed, that way you can rank it as a higher level quest. Maybe?
EDIT2: Or you could just increase the distance in between towns with increasing quest grades.
assassinate the mayor/king of a village as a negative quest
That is planned on being added
ok lets address the elephant in the room which is boss quests. secondly, there should be quests were you need to kill specific amount of players (or there could be wanted posters for people with bounties)