Is glass getting buffed?

so we all know glass bleedstack is being cut from AO, which means glass is essentially a worse acid.

and with the wood rework, (wood also inflicts bleed), glass falls short in the synergy department.

this does not make me happy.

though I feel like somewhere some place mentioned a buff being applied to glass, is this true?

and if not, do you think it should be buffed, or will it be buffed for balancing purposes? similar to poisons case?

Nope, no glass buffs on the trello up til now

should it be buffed along with poison

hard buff poison, idk about glass

If vetex and testers think so

@Cryonical well?

cryo only uses ice or shadow

see now here me out but:

poison’s status effect should NOT be able to be cleared by anything, not even wind.

this makes it a very dangerous DoT magic with clouds and a nasty status effect, to make up for the abysmal impact damage + bad clash rates

According to the user list the only tester that mains glass is Headless. Not sure which other testers use it

who ues glassh

yes
even then it still needs a buff, a size and speed buff maybe?

absolutely, though perhaps it should be more inclined towards being faster, since ash already is the “large but slow” gas magic.

it should have a high speed buff and slight size/damage buff tbh
+unremovable dot

poison’s damage is actually technically the highest in the game, so I do not believe it should get a damage change, but speed and size are more reasonable (more incline to speed).

as for the unremovable DoT that is an absolute yes.

gets out regened

what does this mean?

Poison’s dot doesn’t chip damage cause your health regens at a higher rate than the dot damages

bruh that stinks.

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