King Caesar bossfight

This bossfight was really something. At first I was surprised about him respawning with 4k more health after I defeated him, but his moves stayed the same, essentially helping you learn how to defeat him during the fight. T’was really useful for me because I have barely 1.6k health (I suck with builds lol). The fight is frustrating because dear Zeus he runs fast, can’t hit him with a water blast even if I wanted to :confused: Only complaint is the fact it’s time consuming, I swear it took me half an hour for the whole fight but it was worth it for the armor :smiley:

Also why does this convert my emoticons into emojis 3:<

he has 3 phases bc he has the lazarus blessing, and his moves dont stay the same after each death he imbues them with something new

first phase: aether lightning
second phase: metal
third phase: apocalypse bringer inheritance

I barely noticed the moveset changing I beat him at like 4:40am​:sob::sob::sob:

But yeah RIP Freedrock you will be missed

yeah the only thing that changes is his ultimate

dude
that is literally base hp at lvl 175 :sob:

I’m assuming you weren’t max lvl though?

I was max level​:joy::victory_hand:

Between phase 2 and 3 only ult changes, and 4 explosions instead of 3 in that move.

But phase 1 and 2 are pretty distinct. Phase 1 has a very weakened version of the moveset. Only one explosion in a row, a much more telegraphed beam attack with larger delay, etc.

I mean not OP but I have like 1.7k health with my build but also I went on a full power + resilience + regen so I don’t need the max health. At some point you can just tank shit.

it’s different if you’ve gone for a particularly focused build
since op didn’t mention anything of the sort, I’m assuming they haven’t

besides, one unlucky hit from caesar’s ult art is just about enough finish you off :sob:
if he wasn’t so easily dodgeable, this fight would be exponentially harder

I’ve been using the same build since release😔

He is fun becaue he has high damage attacks that are fair to dodge. Dying to Caesar feels fair because of that.

For example, getting hit by anything except the last damage pulse of the ult is very easy to avoid, and blocking/parrying that last one makes it deal 150/50dmg respectively.