As has been disclaimed in the topic, this is not my suggestion, it was made by @B_WDaredevil and was made into a suggestion by me at their request. Consult them if you have any questions or criticism.
Grabs in AO does not really feel rewarding and this is because you can easily be endlag punished after landing a grab. Problem
Lets say you grabbed someone, great right? Well once you grab someone you should be able to start a combo but nah they get no endlag from getting grabbed and can start firing at you the same way as before like nothing happened. Proposal
A proposal that i have is that to make grabs feel rewarding is to make grabs give 1.5 seconds of endlag to the person that was grabbed this will effectively remove the risk of grabs making you take unnecessary damage and make them a combo starter (even though they are meant to be)
This will also make getting hit after you grabbed him your fault and not the endlag’s fault
I decided to make this because i am frustrated at grabs just being able to be punished so easily
Writers note: Holy shit. I copied and pasted a simple suggestion to make it a proper suggestion and went to sleep. What in the everloving shit did you guys do? Can’t I leave you alone for eight hours?
oh shit youre right i forgot to do that @B_WDaredevil mb
i put a 1 for effort because it lacks a large enough body to convince me why this is well and truly needed, for example certain grabs will send you in certain directions or how where you enter from into the grab matters when were talking about where your opponent lands, but yet the suggestion fails to recognise such a thing, or how we have grab that doesn’t move you forwards (snare) and one that is a projectile
i put a 1 for quality because the suggestion lacks depth
i put a 1 for reasonability because i disagree with the suggestion
if you think that’s harsh don’t take my words seriously and feel free to ignore me, i’m just voicing what i honestly think
ok the concept of the suggestion is good but 1.5s???
have you ever pvp’d in you life thats like you lose after being hit by a single grab.
maybe if the knockback option is turned off or it could apply to some finishers
eh, i think its not on blue fighter
if he thought that B_WDaredevil thought it was fine then he could post it.
esp if he just took it at surface level without much experience with yknow grabs, because it does explain the thought process even if it is kidna surface level
reasonability to add a game feature has nothing to do with your opinion. Your opinion is actually never supposed to impact your rating of a suggestion. It can affect your reply, but none of the categories call for your subjective view of the feature
let me put this in some words which you’ll understand so i can stop replying to you i think this suggestion is low effort i think this suggestion is not reasonable i think this suggestion is low quality
stop being a bellend genuinely man idk why you’re going at me
This suggestion is not reasonable as grabs currently exist to cancel the moves of opponents and I believe it does its job just fine.
Aside from that I believe this suggestion just lacks an actual interesting depth or description and fails to account for how this feature may be cheesed.