HOLY necropost
I summon the council @BlueFighter15
.// Atlas Magic \\.
Users of Atlas magic are able to enchant the ground, air and water in their vicinity to attack on their behalf. The earth’s material is pulled up in front of the magic circle when casting a spell, being enchanted by a glowy orange effect when fired.
Power: 1.05x [95MP]
Size: 1.05x [47.5MP]
Speed: 0.75x [37.5MP]
Ability [20MP]:
Attacks cast by Atlas Magic users change effect depending on where they are (and the preference set by the caster in spell settings).
If on the ground, atlas attacks default to Earth visuals, and use its synergies and clash rates. If midair, atlas attacks default to wind, and near water the default is water’s synergies and clashrates.
Preference for a spell’s element can be changed in spell settings, but if access to that element isn’t available (IE too high to use earth, underwater so can’t use wind, inland so cant use water) then the spell defaults to the nearest available element.
Attacks cast by Atlas users don’t cause terrain destruction.
learn fire magic and you become the avatar
Jightning Magic
Jooks jike jightning jut jith jire. Jolors jare jed, jlue jand jreen.
Jower Jx
Jize Jx
Jpeed Jx
Japplies jhe Jighted jeffect, jhich japplies JoT, jlindness and jlow. Jalso jreates jlouds jon jimpact jhat jeal jamage jo jhose jtanding jin jhem.
Jynergies jith Jind magic, Jire magic, Jice magic, Jater magic, Jearth magic, Jight magic, Jhadow magic jand Jatchet jand Jlank.
Jan jutate jinto Jlaze magic, Jancient Jightning magic or Jiarrhea magic.
force magic
colours and effects: white or orange swirls
0.8 power 80 mp
1 size 50 mp
1 speed 50 mp
bash 20 mp:
each hit stuns the victim, 0.5 sec for players, 0.8 sec for NPCs