If you accept a quest from a bandit and then kill them, you can still complete the quest. And since the quest giver was killed (by your own hands), you automatically get the reward. I say that a slight change should be made that if you kill your quest giver then you should automatically abandon the quest. If someone else kills the quest giver, you will still be able to complete the quest. Thoughts?
I mean I never even knew you could do that but if people can actually do that then that should probably be changed.
Tuff, I think the rep shield should be applied just like it is for the good rep players
I mean as a dark rep you are lawless and you can kill your fellow evil rep without any consequences