I’ve thought about all the things that Vetex added and pretty much forgotten or barely has any use in the game but for some reason got added anyways. So now I’m making a series of suggestions that’s based around the theme of making those old mechanics having more depth in the game.
Considering the new developers are actually listening to the community now, also willing to take suggestions and do them if they’re easy to add, I decided to come up with this suggestion for gunpowder barrels. The reason behind this suggestion is that gunpowder barrels barely has any use in the game aside from being sold and used to siege clan islands (Which barely anyone even do since it’s way faster to just wear max destruction set and use your ship cannons/mortars), so I wanted to give them more functionality.
More Gunpowder Barrel Functionalities
- Holding the drop button “R” would cause all the gunpowder barrels to be thrown in front of you in an arc, this would cause it to explode upon any solid contact.
- Throwing them while underwater will only cause them to drop instead of thrown.
- Barrels will now have interactions when used in fishing and charting activities.
- When gunpowder barrels directly explode on the ocean, a pool of blood will spawn with the size depending on the type of gunpowder barrel that exploded. Doing this would have a small chance to spawn white eyes by luring it with a huge pool of blood from dead fishes.
- Normal = 2.5% chance
- Imbued = 5% chance
- Arcane = 10% chance
- Can be stacked when exploding a combination of gunpowder barrels to increase the chances of spawning white eyes, this would also increase the size of the blood pool.
- Exploding any gunpowder barrel near a luminous lure bait will change the particle colors and give bonuses depending on the type.
- Normal = +50% Base duration and turn the particles orange
- Imbued = +50% Base duration, +0.5x giant chance, and turn the particles red
- Arcane = +100% Base duration, +0.5x giant and arcane, and turn the particles purple
- Exploding a combination of gunpowder barrels would only stack the base duration.
- Exploding any type of gunpowder barrel near ponds would turn the color of the pond’s water into a red tint. This would also cause all the fish caught start to rot for 5s instead for 24h. The duration of the dead pond would last for a minute.
- Exploding any type of gunpowder barrels on the treasure chart spot would immediately dig up all the chests, causing it to be immediately complete. Can only complete one treasure chart spot even if there’s another one at the same spot.
- Using gunpowder barrels to complete a treasure chart spot would affect the rarity chances of the chests that would be dug up.
- Normal = +5% chance for a chest to be uncommon
- Imbued = +25% chance for a chest to be uncommon
- Arcane = +50% chance for a chest to be uncommon, +5% chance to be mystic, and +1% to be legendary.
- Chances cannot be stacked when exploding a combination of gunpowder barrels.
- When gunpowder barrels directly explode on the ocean, a pool of blood will spawn with the size depending on the type of gunpowder barrel that exploded. Doing this would have a small chance to spawn white eyes by luring it with a huge pool of blood from dead fishes.
- Selling gunpowder barrels to criminal npc shops would increase its value by 15%.
- Pressing “F” while holding any type of gunpowder barrels would light them up, exploding in 5s. Will have a text explaining the function when holding one or two gunpowder barrels.
- Gunpowder barrel explosions now has knockback, intensity increases based on rarity and can be stacked.
- If you light up gunpowder barrels while underwater and wait for it to explode, it will deal -50% damage but still deal knockback to those around you.
- If you explode any gunpowder barrel nearby the mouth of an underwater volcano would cause it to be active immediately.
- Throwing any type of gunpower barrel into the mouth of a dark sea island volcano would cause it to be active immediately.
- Damage from gunpowder barrel explosions will always cause the player steering a ship to get off the wheel regardless of the type used.
