I’ve had ENOUGH of just talking and/or whining in game discussion. It is time for change.
Introduction
If you’ve seen my topic about WoM’s music, you knew this was coming.
I loved WoM, and while AO’s definitely better by a long shot, I feel like a certain aspect of the game didn’t need to be sacrificed in development. These are the combat themes. The high-intensity combat theme has already returned for rival fights, so why not include the others?
Implementation
Youtube links to the music will be provided for those who might not have heard them.
Battle Theme (Low):
Will not play during every combat encounter. If it did, that’d get annoying.
Instead, it will play:
- Whenever you’re in combat with a wanted criminal/hero who is below level 160 (this includes rivals).
- Whenever a player is actively hunting you for a bounty or contract.
I feel that the theme fits the intensity of an unexpected attack from a player, while also not being too intense as to make you think you’re fighting a god when, in reality, the criminal you’re fighting is about 30 levels below you.
Magic Council Battle Themes (Low, High):
Low variant will play when you’re either:
- In combat with a Grand Navy member below the rank of lieutenant. (For example, assassination contracts)
- In combat with any marine spawned from “Forces Inbound” while having a notoriety of three stars or lower.
High variant will play when you’re either:
- In combat with a Grand Navy member with a rank of lieutenant or above. (As stated before, assassination contracts)
- In combat with any Grand Navy member spawned from “Forces Inbound” while having a notoriety of 4 or higher.
- In combat with Commodore Kai.
- In combat with a Grand Navy player who has a bounty on you.
I feel that re-adding the Magic Council themes into the game would be fitting, as actually fighting these guys at notoriety five can actually get you scarily close to death sometimes, and these themes would add to that feeling. I don’t think it’d make the Grand Navy too similar to the Magic Council, as, one, the Magic Council doesn’t exist anymore, and two, Silverhold and the Silent Tower already share a theme.
Conclusion
While I’m not the one scripting the game, I believe that these tracks could be added back in without too much trouble. If these tracks happen to become annoying for players who like the rest of the game’s music, perhaps an on/off toggle for combat music specifically could be added into the settings somewhere.