The navigator profession will have many features to aid in one’s journey. This is not like the charting profession which focuses on treasure charts, and will focus on navigation and exploration as the name clearly shows.
Progression
This profession would be progressed by doing many tasks, each task will contribute based off it’s difficulty and length.
Method 1: Diving Spots
Completing diving spots will grant a sum of exp based off of a couple factors.
Factor 1: structure size, large structures give a large amount of exp, while the small diving spots give comparatively little(in exception to the obulus nest, as it is considered a large structure due to the obulus living there.
Factor 2: Depth, the deeper down a structure is located the more exp they give, abyssal structures can give almost twice the exp, while sea-floor leveled structures would give around 1.5 times more exp than structures of similar scale near the surface.
Method 2: Island Exploration Tasks
These are rather simple. With each exploration task you will also get a small amount of profession exp, while fully completing an island’s exploration will give a much larger sum of exp.
Method 3: Dark sea Exploration
When a player enters the dark sea, they are given small side-quests they can choose to complete., these quests can be found in a separate tab of the quests menu, and will not fill up their other quest slots. These quests are removed shortly after they leave the area that gave them the quest, and have a cooldown until you can get another one.
Main Quests
These quests are obtained when entering the dark sea, they have an hour cooldown and will take most of your expedition to complete and give a very large sum of exp. You will get 1 or 2 of these per expedition, no more. Quests normally given during a dark sea expedition include: Complete 2-5 Tasks, explore 3-10 islands, Slay 1 dragon in the dark sea and loot their nest.
Tasks
Tasks are small quests given when entering an island or large structure in the dark sea such as a forest, and have a short cooldown of around 3-5 minutes. These tasks can include: Explore(fully loot) 1 structure, Talk to 3-5 ghosts, gather 5-10 Reagents. These give a somewhat small amount of exp. Pages of Athena will also count as Tasks and give exp, but will not show up on the quest menu.
Tiers
The tiers of this profession mostly aid with exploration and navigation.
Tier 1: The player can toggle a paths mode in the map showing the last minute of their sailing history, similar to world of magic’s system. Can be useful to find castaways you may have missed as you can follow your path back.
Tier 2: Navigators on your ship give a 5% higher speed and whirlpool escape chance when used.
tier 3: The time paths mode records is now 3 minutes. The player also recieves a tier II camp marker, which has 3 tents, some wooden barriers, a small watchtower, and crafting stations. This tier II camp marker will act as a spawn for them and their party.
Tier 4: The player can now see their projected path for the next 500 meters in the map when toggles, shows as different color than the previous 3 minutes. Does not appear in the dark sea.
Tier 5: The player can see what species of animals live on the island they hover over in the map, displayed on the right side.(as long as they have discovered such animals, if they haven’t they will appear as a black box with a silhouette of the animal.
Tier 6 The player can now see their projected path for the next 1500 meters in the map instead of 500.
Tier 7: The player can now see the exact variants of each animal which spawns in the islands.
Tier 8: The player gains a ship part which when equipped, upgrades the ship’s mast with new crow’s nests mounted with telescopes. When mounted, these telescopes will increase the range in which the player can see while in the dark sea, and apply clearsight.
Tier 9: With the materials and research the player has obtained through their exploration, the player has crafted a dark sea compass which points toward the nearest sea cluster or dark sea archipelago.
Tier 10: With the player’s unmatched navigation skills which even conquer the dark sea, they now always know their rough direction from the war seas, and they can now map the rough location of each major dark sea structure. This includes the Draconic Seas(my name for the dragon area), dark sea archipelagos, and the epicenter. These will only appear if they are already spawned in, and if not they must be found by the player themselves. The player’s direction from the dark sea and the major features will appear when the “Dark sea Features” button is toggled on.
edit: should mention that the rough location of each structure is only the direct from the war seas it is found in, not including the range so structures with varying ranges are mostly unknown, and the epicenter will be more of a “somewhere north or northeast” kinda thing
another edit: forgot to mention you need to have been before for the level 10 talent to show the areas/structures


