Basically, Treasure Charts should have Sunken equivalent equipment
This would be really cool, and give Charts some special sauce
Drop rates (debatable)
For a similar obtainment rate to Sunken from fishing, I would say a 1/2000 rate from Chart chests and 1/500 from Chart sealeds with the chance increasing moderately the further along a chart you are (potentially as low as 1/1000 and 1/250 respectively at the last spot of legendaries).
Equipment ideas
Armor & accessories
Mainstat: Power
Sunken exists to be the prime Defense gear, and as such Earthen should be its Power counterpart.
Stat Values (120)
According to the wiki (may be outdated) Sunken has ~25% more defense than Titanium, therefore Earthen Steel should have ~25% more power than the Sorcerer set.
26 (Chest) | 19 (Other)
Substat Option 1: Intensity
The funny option. Size and Speed are currently prevalent (and recent) on Carina and Calvus, and Agility (Elius? who’s that?) for a buried armor set does not make the most thematic sense. Thus, intensity.
Stat Values (120)
Standard substat scaling.
36 (Chest) | 26 (Other)
Substat Option 2: Warding
The funnier option, and perhaps the most meta-affecting. We currently have 1 warding set, so more would be nice.
Stat Values (120)
Virtuous gives 54 defense and 1 warding, so warding can be approximated to be equivalent to 54 defense or 1 normal enchant worth of stats. This makes accessory scaling a little difficult, because you can’t give 1.5 warding.
2 (Chest) | 1 (Other)
Weapons
Earthen weapons apply Sandy
Earthen Swords (Dual Swords)
Unique Skill: Crescent Storm
Replaces Twin Crescents
“Perform a flurry of flying slashes, creating a storm of energy blades.”
Longer cast time, creating a very large projectile of slashes. It would deal moderate damage on contact or break into multiple smaller slashes after a short travel time.
Earthen Greataxe (Greataxe)
Unique Skill: Swirling Gale
Replaces Striking Gale
“Launch a high-energy projectile, forming a small storm during collision.”
Very similar to Striking Gale until collision, when it would create a moderate sized area of pulsing AOE damage. Javelin-esque.