QOL | Crafting/Mixing/Cooking Farm Time Reduce

QOL | Crafting/Mixing/Cooking Farm Time Reduce
effort 4.428571428571429 7 quality 4.714285714285714 7 reasonability 4.714285714285714 7

Time Reduce | When you wanna craft, cook, or brew you’ll be met with a UI of different mixes you can make, if you click on it you’ll also meet a number on how much you want to make.

You can customize this number and once you confirm this number, you’ll be met with a prompt "Are you sure you wanna cook/brew/craft (#) (Category) (item)

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Why I think something like this should be added is because it speeds up the process of jewel/craft/brewing EXP and the creation of multiples of what you wanna make. At the end of the day you’ll make that quantity of what you wanted to make and gain, but having to waste minutes, if not hours of your time.

And an addition of this would make XP more bearable to grind as well as and easily obtain many of the items you want.

You could say that “It’s a good “Sacrifice”, if you want to create something you must waste time off it”. But it’s just repeatedly doing the same process over and over and over for hours on end, not to mention the risk of a server freeze and your brewing breaks. But that’s it, you don’t get much value off it either so it’s just a time waster at this point now, considering on other files you need to do this process 1/3 times to max out each and every skill + server ping which causes slower input of items

And at the end of the day you also had to do minutes or hours of farming for the items as well.

Anyways yeah, that’s all!!

2 Likes

getting to max level cooking is a special form of torture

Maybe now ill get something other than jewelcrafting to perfect

-Cooking Pot
-Open UI
-Cook
-“Are you sure you want to cook all of your 129706534809165324082091580236528475 Coconuts?”
-Accept
-Server overloads
-Server freezes
-Roblox server explodes

3 Likes

ok like i dont understand why the suggestion application team is not accepting me but first of all no, here is my alternate suggestion to this clear problem you have addressed; for cooking there should definitely be some kind of chef npc it some kind of building somewhere, i.e. ravenna so many empty builds good place to start right ok now this chef runs a charity for the poor district in ravenna and cooks food, now you can give him any amount of food you want in like a trade menu and he will yes cook it for you for them automatically and no no not all at once you know how you go back from your dreams in the dark sea and wake up with these dots on your ship that disappear after speaking to that guy next to your wheel ok like that ( similar to the unload speed ) it will cook for you and give you exp; maybe you’re helping him cook too OR you’re learning from his cooking BOOM so you may even get boosted experience gain while you are there with him cause this kid uses a silver cooking pot or something thats a RELIC and he’s some legendary chef at dark pine isle or something or he’s like some chef that lives by himself on mount othrys, anyways yeah maybe you get the food, and it’s up to you to give to those people in ravenna, anyways the game looks like its going downhill in a spiralling mess with just alot of small details that dont get adresse and ignored i know he’s working on nimbus sea currently and we’re not done with the main content but like hopefully after nimbus sea, i dont see cooking pots and cauldrons lying outside in the open, we need someone to redo the villagers ravenna is such an example of like bleurgh, so many empty houses you cant open, like we need that minecraft feel you get? theres walls and islands in the dark sea that we cant break like ayo water poisoning etc. etc… another suggestion i make that gets ignored gg

jewelcrafting is easy, just for cooking and brewing we need mentors or something similar like what i’ve mentioned above it could involve some 3 person complicated quest, like we meet some gal exploring the shell island secret and she’s looking for some rare ingredient that grows in the ( yes i just added an underground cave in shell island ) shell island secret behind one of the walls there that look weaker and we help her and she lets us visit her in ravenna where she cooks for the people in the poorer district there, and our brewer hmmm yeah he’s the guy thats on the hut on mount othrys somewhere he went sailing south dark sea and found some silver cooking pot ( wait silver cauldron mb ) thats glitched and doesnt lose its silver ( silver sliver curse ) its like hella cursed alright no questions, ok this one is not really some guy running a charity he just wants to be away from people ok he’s dying soon though so he wants someone to pass his skills onto cause you remind him of when he was younger or something, yeah he sailed from south dark sea ok whatever, anyways this guy isnt really automatic since brewing isnt as bad as cooking, and ok its a rip off silver cauldron thats like 20% better than a normal one and only for exp why? cause its actually just some massive silver cauldron that he fished up there that lets you make 5 potions at once instead of 2

I think I get what you’re saying, but I did have a few aneurysms trying to read that.

A quest that gives us someone who could help with cooking and brewing at the end would be a good addition, though the only places you could really put them would be Ravenna, Shell or Palo.

Perhaps place one of them on Cassia Bay on one of the rocks to make Cassia Bay have a bit more use?

Though, that said, adding them in may not be popular with people who have already gotten perfect in cooking or brewing as their time was wasted, but atleast regular players will have a little more access to cooking and brewing than they have right now.

all that matters are the future players i already got perfect all skills on one slot, us end game players got other slots too yknow, and its still annoying for endgame that others and they had to do that and there still is no way about it, and whats wrong with mount othrys? for the brewing one it just seemed fitting, and cooking one is ravenna helping the poorer district eat food

What are you even yapping about bro?

Let’s be honest no one actually wants to go to mount othrys. I can bet that 99% of players will not be happy if anything they need to go to multiple times is placed anywhere on top of there.

1 Like

if this isnt added then arcane odyssey sucks

Anyways yeah, this would be a nice QoL change and should be added. Standing still at a jewelcrafting table just to craft the same jewel type with the same effects is annoying and this would make it much easier.

you probably just need to go there once and if need be just place a camp marker there

For the love of god use formating

i’m not even suggestor, you can understand it or not it’s up to you, even if you dont you atleast get the gist of it, idk why people just poke fun i know full well people may not be able to understand it entirely

no comas or multiple paragraphs or anything :sob:
I couldn’t read that.
(It was blinding and slightly had a hard time understand it)

i realised i mispelled or mistyped like it instead of in once idk whether i did elsewhere… can you understand it enough to retype it in a more professional way?

Ok well maybe the “hard-time” reading part was a bit to harsh but I can slightly or mostly understand it. Though it is rather blinding to look at which honestly really makes me not wanna read it (If you get what I am tryna say).

It just looks like a wall of text to me without much comas or any paragraphs tbh.

Or it’s just that I can’t even see the comas (somehow)
But yeah paragraphs and such will help out your messages, putting it into “sections” instead of making it look like a wall of text or just something called “yapping” I guess.

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