Isn’t it just a tad bit weird that a level 4 castaway can hold a giant 11,000 pound fish (basking sharks, great squids, great whites, etc etc) with literally no effort
and yet, a warrior can’t even swing a 12-15 pound halberd around despite having so much weapon mastery?
AND SAID WARRIOR can ALSO carry an 11,000 pound fish?
Now I get that perhaps it’s hard to use a strength halberd for warriors because it might have a lot of inertia when you swing it, but even a WARLORD needs the right stats to be able to swing a halberd strong enough to make a whirlwind.
but said warlords also can carry an 11,000 pound megafish lmao
actually even builds that make zero sense can achieve this feat like mages
AO character logic is funny tbh, unless I’m missing something, please enlighten me if I’m wrong.
also, where do chests even come from? why are they so randomly dispersed everywhere?
and why is there even a set rarity system for chests? does this imply every single person in this universe HAS to follow rules for what goes in what kinds of chests?
its a game… if EVERYTHING was realistic, we would only be able to carry like 5 items in our inventory before getting slowed down. Some liberties need to be taken in terms of realism to make the game enjoyable
Not even.
When you find a guy stranded in the middle of the ocean starving sitting on a couple wooden crates tied together, and when you get them back to civilization they hand you a whole great white made of solid gold.
THEN you cook it and eat the whole thing in ONE meal.