intensity is what effects cloud size, not attack size
Oh.
HOLY SHIT THAT LOOKS AMAZING
(body unclear)
Poggers
POG FUCKING VIDEO
pvp and stuff we already know
revamped rapier, katana, staff, and light effects
sailors lodge
crew stuff, new side quest
Thatâs kinda op for wind users
this video was pretty damn awesome the new weapon vfx from what weve seen look pretty damn good! but im wondering if magics will even be viable until they get some real mobility because seletorch lowkey got shit on
True, especially on Sky Islands, I donât want to be dropped into the sea again.
light charge looks really nice
light mode in aura appearance along with getting hit by piercing strikes
at 0:42 u can see a multi blast in effect, i think all magics can do with itâs just really exaggerated with light with itâs speed
at 0:51 you can see a multi placed explosion occur which is the same case with light and other magics
temporary palo town cells which is neat, got a bunk buddy. no execution platform from what we can see tho
Light looks cool, but watching a light user get stabbed to death is great
light looks cool i just wish he used a better recorder vetex probably wouldve done it justice
Magic builds after losing 10,000 bounty because of some weapon users meta combo:
(they will never touch magic again)
One thing I noticed in the video was one second the magic energy bar was Purple but then next scene it shows it being orange.
Magic energy bar colour is normally the colour of the magic so that part confuses me a little.
Or maybe itâs a bug idk
nah just switched magics
bro the light charge is literally just vetexâs angels bestowing you power
block parry dodge BLOCK PARRY DODGE BLOCK P{ARRYY DAOGEGE
Ah kk thanks
I like how âBlock, Parry, Dodgeâ has just become deepwokenâs slogan
it has?