Reminders for AO (Part 2)

Why the hell does Magic need M1s? We have blast spell

Why would magic have m1s tho

fr. M1s are mainly used as early-stage damage dealing options, and magic-realated builds have Blast from lvl 1

4 Likes

vetex did say they would be viable late game, im guessing they would do something similar to radius fist

same can be said for blast spells. They just get bigger and better.

1 Like

Hover was cancer and we’re all happy it’s going. Bros really be using a discontinued spell in PvP :fr:

I swear just tapping it for 0.1 seconds to dodge a spell is more than enough to make me wanna break smth.

6 Likes

There are also unnamed sky islands surrounding Cirrus.

I liked hover.

I probably meant wild sky islands

you probably meant wild sky islands

3 Likes

Fr, it could be pretty dang annoying in pvp. It had some hilarious glitches though.

4 Likes

Hilarious glitch/feature thing that was extremely op looking back
Not healthy for the game as it promotes staying in the air even longer than before
Allows users to get full directional movement (vertical and horizontal) for free

2 Likes

I hate the Hover Spell because Magic Council Captains always used it to fly high into the air and effortlessly snipe me to death by spamming Beam spells.

Yeah u could basically do that to NPC crews or weapon users to avoid engaging. Doc did it all the time when he used conjurer.

12 Likes

When this was done it was also completed in the adjustments card

Also, shoutout to Gamzam for the rival idea

1 Like

image

so will each fighting style have unique skills or will they share a movepool like magics do? thats kinda what im understanding from what vetex said about a "beam"attack and lost techniques