Reminders for AO (Part 2)

:speaking_head::fax:

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Goddamn, I didnā€™t expect to see the exact build I am going for early game hehe. I gotta say, savant looks like an even funner thing to do now that I see this hehe.

Earth and heavy magics are reigning supreme right now hehe.

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Forgot to post this earlier but this attack interests me.
GiantEarthAttack
The circle is way bigger than Cernyxā€™s others. Is it an Ultimate Art I wonder? And it seems to launch you really high up, makes me think it could be a Lost Spell since no other ability we know of does that.

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Probably an Ultimate Art, Vetex hasnā€™t even added lost spells yet.


another one was also coming in to say hi at the end too

yeah i honestly really didnā€™t bother to put too much thought towards the dashing bits and what not since i was mostly enamored by how earth looks now

also iā€™m surpised that no one really pointed out the fact the dude also popped a aura spell hence what i presume the pulsating charge of earth around him in some shots

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Also did those pillar explosions just launch them that high into the air?

i cant wait for ao now

What was it before?

Same

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Shits gonna be wack

Overall canā€™t wait to see the possible mixups with all this mobility. Rushdown with Earth magic would be much more enjoyable to do than running towards the opponent like a headless chicken.

earth magic actually looks good now holly sht

hold on now from what it looks like the blast explode into a huge chunk of spikes after colliding with something, wonder if that a lost spell or just a visual thing

maybe just a visual thing, dont remember anything about lost spell-

oh wait heā€™s a boss, maybe itā€™s actually a lost spell

at around 2:48 you can see 2 blocked icon appear, so either the boss fired out 2 blasts and i didnt see it or the blast itself and the explosion both do damage

at around the same time you see some particles floating around as well, probably just left over energy or heā€™s using an aura spell tho

now that i think about it earth and other large size magic can actually be use to block people vision now lmao

huh wait hol on now, at around 3:50 boss used two spells, a blast ( which seem only hits him once and did not explode, it only deals 27 damage tho so maybe itā€™s something else ( edit: at around 3:53 boss used a blast again which deals 37 damage, it did explode but didnt do damage twice, maybe itā€™s just a visual thing after all )

and whatever-the-fck the blast out a ( 3d ) rectangle-shaped spell that do explode, maybe a visual-revamped beam spell ?

bro at around 4:10 he parried and the bossā€™s attack deal 0 damage lmao

4:59 wooo large a$$ wave

Mimhere got executed and exactly what you described was what happened. I was like 1 or 2 minutes late to the execution and it was still going.

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@Broly i take it back, surprised face is definitely positive

Supposed to be able to beat him at like 60

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somethings gonna get changed then, no level 60 is beating that shit
oh wait its a side quest nvm

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It was supposed to be reddish-brown it just looked a little bit too brown, in AO the hue is changed a bit to look less so.

Some attacks like the pillar look completely red whereas the blast is still a bit brownish.

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Itā€™s cuz Kuru only started playing cautiously after he hit 100 HP (notice how he dealt 65% of the bosses HP after he got lowered to 100.) Twin Crescents were also his only reliable ranged option; trident is a skillshot and he seemingly hasnā€™t adjusted to the Primal Swipe range decrease as he was out of range 90% of the time.

Also the levels the bosses are balanced around incorporate adequate gear, a level 60 with adequate gear would probably have around the same stats as Kurumai at level 75.

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lost spells have not yet been developed, either the blast is tier 5+ or the boss just always followed it up with a placed explosion (most probable answer)