both and leave large clouds that deal DoT to enemies as we all know, but one thing I don’t particularly enjoy about them is the fact that they, well, they kinda obscure your vision of the target if they get too big.
now the clouds are a helpful tool for kinda making it hard to aim at you and provides some coverage, but at the same time they also obscure your vision from the opponent, having the same effect in making is difficult to know where your opponent has gone.
I’m not sure if this is a suggestion or not but I would really appreciate some kind of way to be able to see your target through the clouds, but the target can’t see you, if that makes sense.
well I mean they are your clouds and I feel like your own magic should not grant you a disadvantage in combat even if the opponent is under similar conditions.
If you’re having trouble seeing your opponent in your cloud, try following the ticking damage indicators
As for it being a disadvantage, you still have the upper hand since while you can’t see into the cloud, more often than not you’ll be looking at the cloud from the outside while your opponent will be on the inside surrounded by it. Also even if both your visions are equally obscured, they’ll be taking constant damage per second while you won’t be.