So poison

poison.
so with the DoT changes in AO, will poison be better?

also does the fact that wind completely bodies it gonna affect its capabilities in battle?

I think poison could be a threat if you used a lot of intensity with it, so it’s DoT and clouds would become stronger rather than poison itself
Even then, poisoning is kind of slow to work so

poison is such a weird magic ngl but it’s cool I guess

conceptually it’s more badass than snow

well, purple poison at least

:poison_magic_var2: WHY DO YOU EXIST

because poisonous gas exists naturally in some places?

honestly with all the skills, weapons, fighting styles, and magics every stat build will look very different.

Intensity poison is something I plan on doing in AO
Specifically, turning my shadow file right now into a poison file for that build

have fun.

yeah but not red gas

wtf is red gas supposed to be

like I know it says “venom” but it looks nothing like actual venom

Vet probably just wanted a second variant of poison, one for customizability
My shadow file does have some red on him right now so I might use venom for his build

wish there was like a dark blue version or black version :sleepy:

Dark blue would make more sense than black
We already have ash

dark blue would actually be badass

like cyanide gas or something

what build?

(also, poison warlock would be badass)

me poison mage

:nauseated_face:

warlock better

ofc magic is always based but mage is…err

I wanna be a mage because it just seems the most familiar to me in terms of playstyle that’s the most similar to WoM (jumpin around and using spells and nothing else) so I wanna use that to kinda get used to the game and test the waters before I try more exotic loadouts like crystal conjurers or snow warlocks and whatever else

Only reason I’m considering warlock is explosion + thermo fist

:+1:

also why is mage dogged on??

is it because it’s basic?

yes.