Spell & technique customization changes suggestion

Spell & technique customization changes suggestion
effort 0.0 0 quality 0.0 0 reasonability 0.0 0

An opinion of mine

  • Spell & technique customization at its basis is changing size and damage adjustment
  • Speed can’t really be adjusted unless using shapes and embodiments
  • And shapes and embodiments can only be applied to a very few numbers of spells and techniques
  • Also, size and damage adjustment are mutually exclusive you can only do high damage with small attack
  • And you can only do big attacks with low damage

My suggestion

  • New sliders for customizing spells
  • Instead of the size slider adjusting damage and size
  • There are new sliders
    • The Power Slider: Adjusts damage
    • The Size Slider: Adjusts size
    • The Dexterity Slider: Adjusts start up and end lag
    • The Range Slider: adjust range
  • Now as opposed to the size slider adjusting size and damage you can freely adjust any one of these sliders
  • Then lets say you have a limited amount of percentage that’s shared across all sliders
  • So now the more you increase one slider the less you can increase another
  • So now for example you can have a spell/technique with high size and power but in return the range and dexterity are abysmal
  • I think it could help give more spell customization options

Why id probably say no to this

  • It would be a nightmare to balance
  • it would probably change the meta dramatically
  • It could probably get in the way of the recent global down scaling changes
  • It would probably be unfair for weapon and spirit users not having advanced rite and skill customisation
  • I only really suggested this cause i was bored
3 Likes