The magic council bodies are not despawning and is leading to those huge fps drops the longer you stay in the server.
When you rejoin its fixed cause the bodies are removed
You just kill alot of magic council and the longer you stay in the server the more bodies pile up and causes huge drops in fps.
My fps also drops heavily when I fight groups of bandits, such as the ones from larger bandit camps. If I checked the dev console I would probably also find the same pathfinding errors.
Permanent FPS loss is due to terrain destruction, our tests prove it. This wouldn’t cause much of a performance impact at all unless there were 50+ of them, but I’ll still look into it