The EPFC news


There are these new doors in Blacksite. They aren’t able to be pried open with the pry bar even with bs3. Nor drilled or sawed, either.

Yeah they seem like a type of door inbetween the strength of the doors that can only be opened via explosives, and the doors that you need to have a drill with the reinforced bit mod to drill.

I’ve also tried using the lance on those doors and they don’t seem to be affected by them.

(Btw it seems like we might get some sort of tool to breach them since they say that you’re missing a tool to open it)

Its c309 in experimental btw. Also, note that you can instantly kill sentries by using the lance and hitting their sensor array (the black part with a green outline, its on the left when facing the sentry)

Honestly the lance with its new changes (including the change to the headshot bonus damage from 150% to 250%) makes it really good with the amount of miniboss encounters in this mission.

Edit: I didn’t realise that the damage bonus is actually 350%…


Oh? This is new

Oh nice, it does make me wonder if this mission is going to be a hack focused one.

Also there’s this blast door in the crane zone that can’t be rewired or opened last time I checked, it’s on the opposite side of the area to the crane.


Also in C309, the top room was empty and had a small metal prop to work as the prompt to open the gate. In C310, it is now modeled.

In that same room there’s a door that leads to a stairwell that allows enemies to gain access to the room, also it seems like there’s more shredder spawns.

Btw if you have traversal rank 3 and remote access rank 2 you can access the turret in the crane room from the cell block area.

tf is a Shredder

A steel cove enemy with higher hp than an aegis unit who wields a sawblade that they never need to reload.


New changes in experimental!

How do you feel about the ammo box changes (work off a set value over two flat uses that ENTIRELY refill ammo), and being able to revive once (which needs a medkit in tactical)?

Is it restricted to one ammo type or does it convert at some kind of ratio?

What does this mean for Lance or Sawblade users?

I think it converts at a ratio since it should apply to the conventional ammo types.

Sawblade is by default 7.62 so it’s okay; Lance can’t get refilled


cπ is out in experimental today, with a few extra stuff to the last part of Blacksite.

Also… I kinda expected something would happen with Rose.

it’s so over for the lance community

Lancers in shambles right now

so I set damage to 1 in blacksite, she apparently gets down easily so I assume it’s based on number of hits and not actual damage

Ooohh! A change to multiplayer!

… I only play singleplayer…


C315 is live in experimental. Also, employees now have clipboards as idle animations in certain spots. How neat!