Hm? , yes we know , on the vetex live interview
A : asked “We will be able to chose the same magic?”
Vetex said “no, on arcane adventures thats only are a possibility because have mutation , also because have like 5 types of mutation”
Hm? , yes we know , on the vetex live interview
A : asked “We will be able to chose the same magic?”
Vetex said “no, on arcane adventures thats only are a possibility because have mutation , also because have like 5 types of mutation”
Flare and two others according to testers
Mages can only have three, them having 5 slots is a scrapped idea. You’ll be able to replace one of your base magics with a lost and/or ancient. And it’ll likely be the same for hybrids except you have less choices to begin with
Damn, that blows. Been out of the loop for a bit and just coming back now since we’re closer to release, that’s a bit lame but whatever.
No I had asked at QnA nad some other people too, we won’t be able
My main file is going to be a Warlock.
60% Strength, 40% Magic.
Ash and Nova Variation Plasma
main file is Wind Conjurer cause
2nd magic would probably be slash, weapons will be decided once i get to actually play the game lmao
2nd and 3rd file would probably be Knight and FS build ( undecided, gonna go for Knocking Fist tho, and then maybe a FS inspired by Dragon or just beasts in general )
Why does this thread randomly get revived every few months
we learn something new about a build every few months
Haha
btw is that a mr cheesehead pfp from the normal elevator?
Yes.
The big cheese
Build: Warlord.
Fightning styles: Iron leg + Vampirism (in future)
Weapon types: Not sure cuz I want to test them myself firstly, but 100% going to have 1 Legendary Strenght Weapon for ultimate hit.
Most likely going to use 1 light weapon or flintlocks, twin blades and finnaly third one is heavy strenght weapon.
Stats: 50/50% or 60% weapons cuz its scaling with both and 40% into strenght.
Full mage (100% of points)
I’m gonna get on my rowboat, go near some ships, and blast them with my magic
you get less loot from destroying ships if you use magic, weapons, or fighting styles.
Ok but it’s cheaper than paying 3000 for the ketch, an extra god knows how much for cannonballs, risking all of that when you run into one too many ships, another fat stack for the cannons
You can probably do this earlier in the game and come out with quicker profits. Eventually I’ll get enough money to buy all that extra shit then I’m gonna stat reset into whatever
ok then. Btw you can lose no more than 350 galleons on death,
no? those things merely do a lot less damage to ships
Bro I probably make that much after 3 ships, and that’s generous going off of world of magic scaling
Plus if I sink the ship with my blasts and then kill them I get all the shit my sailboat can hold.