What lost or ancient magics do you think will come to the game?

And I don’t just mean random stuff like Apocalypse Bringer or other unique magics (though I love those ones), I’m mainly talking about the mutations of base magics. I’m mainly asking this because for many magics I can only wonder how the heck you could even brainstorm a mutation for them (looking at acid). One idea I’ve had is Fulgurite Magic which could be a mutation of sand and lightning and it could just be supercharged rock or something because we need more physical lost/ancient magics though I’m not super onboard with the idea because lightning has everything. With that being said, what ideas do you guys have?

it would be sand lightning, not fulgurite

it will go along with poison lightning, ancient lightning, and so on

praise be upon vetex :innocent:

on a real note, an ice mutation could be permafrost (basically frostmetal but whatever), a poison-acid mutation could be venom magic, and a wood mutation could be timber magic/ironwood magic (NOT A METAL+WOOD MUTATION)

Pykrete might also work for a wood and ice mutation though its almost like a worse Frostmetal

firework magic

Dont give Vetex anymore fire magic ideas I beg :folded_hands:

its some dumb magic idea i made

the entire gist of it is its extremely fast and big and very DOT reliant and it has two status effects and a % burst mechanic

We WILL get Soulflame Magic, it WILL deal an additional percentage damage, and it WILL BE PURPLE!!!

Oh yeah I remember seeing it in that post lol

acid lightning

Lightning lightning

A mutation for sand and poison dust magic it is a magic that uses micropscopic poisonous dust that enters the lungs it barely has any base damage but has a long lasting damage over time effect

A sand mutation that’s the one chemical that turns into sand on contact with water so it permanently blinds any character that’s hit by it

limestone magic

for acid magic maybe one of its mutations could be slime magic, which basically just reuses the planned mechanics of (the unfortunately scrapped) mud magic to slow enemies by using slime puddles and a slowing debuff called Oozed

watear lightning

idk about coming to the game but a few that i think could be cool

fire and ice - frostflame magic, strange flames that somehow cycle between being extremely hot and extremely cold, could be a unique gimmick where it receives a damage boost from both extreme temperatures (even though this feature is pretty niche)

fire/magma and earth - brimstone magic, would be cracked earth with flames of deep hues of red and purple mixed in, not sure about any unique gimmicks

metal and lightning - magnetism/electromagnetism magic, this could be pretty cool, could have like a toggleable mode where you swap between positive and negative (attraction and repulsion)

Smiting magic(ancient magic)

Yet another lightning mutation but it’s also explosion and light!!

It’s really slow but heavy damage lightning that inflicts [idk] which is a mix of paralysis, blinded and charred.

It comes in a couple of different variants like Holy(yellow and white), Corruption(purple and black), Judgement(black and gold), Idk(blue and white) and idk 2(red and black).

Brimstone is sulphur and sulphur causes blue fire!!!

nuhuh in calamity its red with hints of purple and calamity is cooler than whatever fake fanfiction youre referencing with “sulfur”!!!

if we can have uberfire and uberlightning i think we can have uberice uberpoison and uberverythingelse i think