Template
Stats
Awakenining:
Spirit:
Magic:
Strength:
Weapons:
Arsenal
Relics:
Magics:
FS:
Weapons:
Template
Stats
Awakenining:
Spirit:
Magic:
Strength:
Weapons:
Arsenal
Relics:
Magics:
FS:
Weapons:
Stats
Awakenining: Savant
Spirit: 60
Magic: 100
Strength: 100
Weapons: 100
Arsenal
Relics: Eagle Patrimony, Tidestone Band
Magics: Fire
FS: Boxing
Weapons: Arcanium Katana
Stats
Awakenining: savant
Spirit: 60
Magic: 60
Strength: 120
Weapons: 120
Arsenal
Relics: eagle patrimony, staff of night, tidestone band
Magic: lightning
FS: vanishing
Weapons: colossal greatsword, lion’s halberd (sunken sword if lvl cap is magically raised), tower shield
Prob sunken iron size equipment
Stats
Awakenining: Savant Imbuement
Spirit: 0
Magic: 100
Strength: 130
Weapons: 130
Arsenal
Relics: nah
Magics: fire
FS: Vanishing Style
Weapons: Apex Greatsword/Colossal Greatsword(slowness grease), Lance of Loyalty(Volcanic grease) and Lions Halberd(slowness grease).
Blood disease: If it’s an option I’d go for mystery or random.
for my build i’d probably go for 3 stats to focus on like piercing, power and defense.
Copycat
this has been my planned build for some time now, ig its gonna be popular amongst savants.
Awakening: Berserker
strength: 360
FS: Vanishing with cannon fist as secondary
Blood disease: Maybe smoke if the attacks leave behind smoke, otherwise its probably frost/snowy depending on which one gets nerfed into the ground first (saw something about about blood diseases changing skin color and hair color and i need to keep the vampire fit)
Laslo the smoking fist
Vanishing fist makes you invisible and allows you to not be targeted by the new sensing ability, so throwing in attacks that cause smokescreens would be a really fun play-style
Awakenining: Mage ![]()
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Spirit: ![]()
Magic: All of it.
Strength: ![]()
Weapons: ![]()
Relics: ![]()
Magics: Fire
and Light ![]()
FS: ![]()
Weapons: idk whatever arcanium weapons don’t interfere with the drip
The drip must be maintained at all costs
Ah yes, someone who thinks mages are the n1 class for everything (def not cope for us savant users)
Staff of night for the shield
Perhaps an arcanium staff the traditional mage casting weapon or hear me out arcanium guns and be like a mage who uses guns
Honestly im praying they dont immediately nerf regeneration into the ground at full release. Regeneration builds (especially with drawback) sound super fun. Probably gonna start calling them vampire builds. id say ember staff since drawback gives red lightning and the orange might go well with it
Stats
Awakening:Mage
Spirit:0
Magic:360
Strength:0
Weapons:0
Magics:Lightning-Water(tell me if theres a more good magic choice
Arsenal
Arcanium weapons maybe
One of mine will be:
Savant 0/100/130/130
Plasma/Thermo/Colossal Greatsword *3[1]/Volcanic Blood
99Powe, 1190Defe, 40Cast, 174Size, 23Haste, 200Resi
Burning, Melting, Poison grease ↩︎
does weapon names new spells all exist in trello i looked at it but i cant find it could you drop link pls