Which would be the best for my game?

(this would affect how fast my game would release

  • 39 color palette, game would release quicker
  • 65 color palette, game would release abit slower (~1 to 2 days slower than 39 palette)
  • custom RGB but 0-9 only (instead of 0-255)
  • custom RGB picker (type r/g/b), would take a year to add (exaggerated)

0 voters

Smaller color pallets don’t matter all too much as it’s all overshadowed by lighting, pun intended

go big or go home

fuck it, custom RGB picker is gamepass, 65 colors is free

what type of game are you making ?
can i have a link