9 new enchants

Imagine disconnect in a middle of nowhere in Dark seas as you want to open those dark sealed chest

Oh I didnā€™t see that

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max drawback sacrifice paladins gonna be wild

Honestly, given how the Dark Sea works, Iā€™d prefer if Vetex figured out a way for us to store our Dark Sealed Chests and let us log off in the Dark Seas. When we log back in weā€™d still be in the Dark Seas, but maybe as a consequence our ship: receive some damage, be relocated, or have a temporarily increased chance of a rough seas or something spawning completely negative spawning around us.
This is doubly more important to me after reading that the Far Reaches of the Dark Sea are an hour away or so if we were to sail there with a high speed Brig/Ketch for example. Not all of us have 2 hours to just sail to the Far Reaches and come back, let alone the additional time itā€™d take to explore them.

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Queue that one person saying Drawbacks are % based and watch Sacrifice also be % based (but it could also get stronger the more you sacrifice as a gimmick :fr: )

Alternatively, conjurers dressed as cowboys each with a revolver having a duel, they deal and take so much damage when attacking that it only takes one shot to kill each other. Whoever hits the other first wins

It could also be stat mixes

Ex: power/agility enchant

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True Iā€™m thinking the new enchants might be a combination of two stats at a lower value

I like this idea, plus I think it adds to the idea of this being very VERY long term. Just make the consequences very nasty after a while.

Im going 200% attack size build

It is most likely insanity enchants that give 2 stats like Agility + Attack Speed or Attack Size + Intensity.

Hmm or maybe ACTUAL special enchants exclusive to the dark sea? idk ngl let Vetex cook!!!

9 enchants isnā€™t nearly enough to cover all possible combinations of 2, thereā€™s no way

Atlantean essence already gives insanity and adds a stat the armor doesnā€™t have yet so it would be weird to have 2 things that are almost the same thing

Thereā€™s a pretty good chance that some just werenā€™t done cuz they might be too op, like power + defense

Possible they just give the two stats without insanity

Maybe itā€™s something that we havenā€™t seen yet, I donā€™t think vetex will re-use those enchantment ideas from WOM

Problem is that thereā€™s not much else they could be other than two stats or one big stat amount

Unless vetex pulls some wacky stuff like stats + potion effect enchants I doubt itā€™s something else

I mean we donā€™t really know, maybe you do since you got patreon but ehhh

Only recent thing is more dash reflexes showcased

I remember him saying it somewhere, mightā€™ve been on discord

Turns out it was in patreon when jewelcrafting was first showed! I feel stuck in limbo a bit rn because itā€™s something from before potions update was released but it might be leaking, Iā€™m just not sure