Not as good as some other sand mutations here, but i think it sounds cool:
Ferrousand (im open to better name suggestions)
Damage: 1.00x
Speed: 0.725x
Size: 1.1x
Sand that contains high concentrations raw iron and magnetite, collecting on its victims and gradually pulling in on its self…
has two status effects:
Sandy: Just normal sandy, but it can stack up to 5 times to activate Iron Sands secondary status effect. (btw the visuals of sandy are now black/deep grey instead of beige/bright beige/orange)
Ferrous: The immense amounts of iron and magnetite from the sand that have collected on the enemy begin to create a magnetic field around said enemy, pulling the metal specks into one another and weighing down the victim. This enhances the blindness of sandy and decreases speed and jump height. lasts for 3-4 seconds
same synergies as sand ig idk