Arcane Odyssey v1.13 Balancing Changes WIP

It’s the best solo magic in terms of raw stats

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What abt if we’re talking abt raw stats and status effects, that way self-synergizing exists. Would shadow still be on top?

Meh, I guess it’s only me who cares abt self-synergy.

Tho I think for a game like AO self-synergy is more important than raw stats. The game focuses on (I think) hard bossfights bc let’s be honest ik a lot of ppl agree that the bossfights are hard the first time u fight em; usually this means that bossfights last for a while which means having self-synergy, such as increased damage from ur status effect, is better for long-term fights making it better overall.
While raw stats are good for short-term fights.

All of this is my opinion and I could be easily wrong, if I am please correct me.

i made that reply at 2 AM and i dont remember what caused me to be that stupid

I use shockwave all the time in the air. Though I don’t like it being the default setting, slam should stay the default.

please for the love of god give vitality energy

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Conjurer is pretty mid. The .1 size reduction makes it worse

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What happened to the idea of Crash firing a distance check? As of right now, short crashes are better for actually hitting someone since you get a mid air explosion at the end of it

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