Game development is a nightmare and a dream at the same time.
No amount of experience can ever prepare you for what it feels like to be passionate. The one thing you can never remember is feeling. Because feeling is only in the present.
When making a game, most tend to become attached to the project. They want it to be the best thing they’ve made, something that will make anybody proud, no matter the perspective.
In my heart, I know it; Vetex is in love with this project. He will nurture it either until his ambition dies—perhaps never, since games are limitless—and never have to be finished.
In this literal sea of endless possibilities, under the effects of the most pure love, blind passion, Vetex will have new ideas. Any game developer would.
Because they wish the best for their love.
But some things are harder than others. Storywriting, especially. It takes a lot more to make a story than it does to come up with a brand new feature that could take only 1-3 days of hard work, that could really polish everything up, such as the sail animations, deckhands, diving, ect.
The aspiration of a game developer…