Chapter 10 Update Patch Notes (Discussion Thread)

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Always feels good to see a change you proposed getting in.

Next up: Krakens

Idk if anyone else has had problems with em but I’ve been working on studying new player QOL and the dark sea is unplayable when your level 100 group consisting of a Berserker and Mage with 20 hours of experience get attacked by a Kraken on their KETCH every five minutes. Vet agreed to help with this though.

We’re lookin’ out for the little guys now.

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Also thank god this was fixed.

Tartarus God Soul speed run strat has been patched :pensive_face:

You’re going to the Shadow Realm, Silas!

Thats all good…but…

How about remove them…? Noon likes them, and like…Why are they there?

PLEASE MAKE IT SO SLAYING A SEA MONSTER GIVES YOU SUPPLIES, PLEASE

What were they even thinking adding decimal stats? That’s just unnecessary clutter. No idea how it’s supposed to help with balancing

Decimal stats were technicly already a thing, they were just rounded during leveling.

Lava damages NPCs like atlans now?

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These are just goofy

afterlife removed :pensive_face:

My guess is that they pulled a banban devs when making new clouds

ngl, didnt see that :pensive_face: :sob:
still hasnt been posted to RFAO yet tho so still valid :man_shrugging:

Only one post was about the update

worlds worst case of RFAO yap

Meanwhile the Average AO player’s laptop:

dawg wtf is that laptop

my laptop is in far better conditions and is 5 years old (Lenovo Ideapad gaming 3, 15ARH05)

kos

Preventing us from using talent items is fair enough I think but losing the warding from sentinel is so lame

Preventing us from using talent items is fair enough I think, but losing MY talent of choice is so lame
:frowning:

let darkness users keep their gross aura so people know they smell

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