Guess so
These are all gun buffs lol
i dissagree i feel like a lvl 300 player should have bigger sized attacks than a lvl 100 without having to spec into size. it gives meaning to lvling.
Size armor stat is staying, by stat-based size scaling he means your build stats. (spirit, magic, strength, weapons)
I donāt agree at all you get health, dmg, sbd energy for lvling up. Tiers is why size is busted cause everyone has naturally large attacks that a little size pushed them too far
Right. Those are the first stats in AO anybody would think of.
Thatās literally not what stated
Rip savants
thats why i agree with adjusting scaling but not outright removing size or tier affecting size. if tiers are purely cosmetic theres no point to it imo
It is.
stat-based can refer to two things, build stats and armor stats, in this case its build stats.
It says the size stat
Not tier scaling
We are removing size from the game, now every part will be a 0.00000000000001 stud wide black hole and the game will be unplayable
brother what do you THINK tier scaling is?
Size scaling based on your build stats
Tiers should be just cosmetic though. Imbuements, size affinity, and the stat are more then enough.
read the message. Removing stat based size scaling
It never says tiers dumb ass.
This not ideal
The only size stat is armor. Tiers arenāt a size stat
Okay, let me word it in a way anyone can understand.
Every attack has a base size, based on your stat build investment, you gain a innate size boost to those attacks with the tier eventually going up visually once it crosses a certain threshold.
That is whatās being removed, not the size armor stat.
Tiers themselves are staying, the size boost over time from investment is not.
Heās not touching size affinity. Heās not touching tiers. Heās touching the size stat. How about learn to read hmm?
man i just want chapter 10