Chapter 10 Update Patch Notes (Discussion Thread)

It is not so noticeable directly, but you can feel it.
The feeling of smoothness and clarity which you didnt know you needed. That happens with every major FPS increase

back before i had a proper pc i played on like 24 fps and it felt fine to me :sob:

isn’t the eye 24 fps with crazy blending?

my eye maybe

I highly suggest an eye doctor.

i had an eye test like 3 weeks ago and they said i was perfect

the eye does not have an FPS because it doesn’t send a series of still images to the brain, instead its a constant flow of visual data that the brain constantly translates into what we see

24 fps is the minimum of when motion seems to become “smooth” to our eyes[1], but you can definitely see a difference in smoothness for larger fps/refresh rates, seemingly plateauing around 220 (moreso since the brain just can’t process the information in that short of a time frame rather than the eyes not seeing it)


  1. this is why most animations are shot in 24 FPS, its the bare minimum for smoothness while also making it so you only need to draw 24 images for a single second rather than like 60 ↩︎

A good test to show that more FPS does make a huge difference is to get into a game where you can move your character’s camera around with capped fps (such as 30, 60, etc), put your irl hand out next to the screen and move your in game camera along with your hand. Which is smoother? Your hand without a doubt. If you don’t see a difference then well uh… but I believe 95% of people will see a huge difference.

Not every game needs to have crazy 240 fps or even 60 fps. Some games are fine at even 30 fps depending on the game. But its simply not true if you can’t see the difference between fps at 30, 60, 144, 240, etc unless there is a problem with the monitor’s refresh rate or something else. There is dimishing returns the more fps you get of course, but there is a difference.

TGR 2.0 and the game is saved

we can’t handle a third tgr in this state

The great replacement

After full release I can proudly tell the difference now

When the heck did this exist :skull:

like the trello is dead the devs need get back to working on arcane odyssey right now

No updates on the trello doesn’t mean the devs aren’t working on the game though. Unlike a few weeks ago, Vetex can be seen on studio based on his activity status for the past few days after the QoL changes. He’s focused on working on the story bosses so expect that we won’t see any update from him in the trello for a while and this really shouldn’t be a surprise.

Him designing and coding bosses usually take 2-3 weeks based on his history on working on bosses, and well we have two bosses for chapter 10 so that means about a month and a half at worst. At this pace, if Vetex doesn’t add anything too ambitious then expect the story update dropping at October at best.

he’s working on galaxy of magic, the next installment in the series

cant wait for arcane universe after galaxy of magic

gonna be 100% lore accurate

hellish