Chat, do I procure this product? StockSounds' Deepwoken Adventure

Why can I press T to spit?

Sequels are meant to evolve upon their predecessor’s mechanics and remove critical design flaws to better the game.

Yes it would???
Why wouldn’t it?

I’d actually make the exact opposite argument:
The atmosphere of the game doesn’t work because I’m too focused on “oh shit I’m about to lose my file if I fuck up”.
I could literally not name a less immersive mindset.

The entirety of the depths is built around the permadeath system, name a single aspect of it that would work without it

Ok but the “critical design flaw” is literally the games main feature

Imagine if dark souls removed hollowing or something

You’re not ready for the streets

stocksounds just trying to find out how to play while these two argue

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Right, again, the game told me to build a boat, and when I built one, it still says the same thing, is that right?

Yeah I don’t think the forum filled with people ready at all times to complain about deepwoken was the best start to playing deepwoken

you probably need to spawn it too, if that doesn’t work then just open your map and sail to the big landmass in the middle

Yeah the “set sail” quest has been glitched since it was added lol open your map and sail to the big greyed out island

All of it.
The ENTIRE depths would work without permadeath.
What are you talking about?

Entering the depths, leaving the depths, and everything within, all 100% functional.

This, my friend, is a delusion, you have been gaslit by the deepwoken community.
Much like what you said in the same message.

Tell me, in detail, what game mechanics would actually cease to function without permadeath and why.
You will find very few answers and none of them will be important lol.

Permadeath is not a core mechanic to deepwoken, they just lobbed it in and said it was.

Got it.
image

Ahem

  1. Atmosphere is based around the tension
  2. The depths trial
  3. The diluvian mechanism
  4. Deepbound being a harder challenge
  5. Both of the floors of layer 2’s gimmicks
  6. Layer 2 floor 2 in general actually
  7. The fact that the game actually is canon to itself, meaning respawning would create a huge schism in that interesting interaction
  8. The eventual addition of layer 3
  9. Castle light and the chariots spire’s barrier

They absolutely built the depths around permadeath

ok so.
1: Not a game mechanic and false, if the atmosphere’s only redeeming quality is permadeath then its shit atmosphere lol
2: what about it? it’d work fine.
3: Isn’t that just the place where you farm waves of enemies?
4: yea you’re still in the depths with all the harder enemies, still a harder challenge.
5 + 6: If layer 2’s single gimmick and redeeming quality is permadeath, layer 2 is shit.
7: “MUH LOER!!!” will never ever ever ever be a reason to fuck up gameplay, see: AO.
8: Refer to 5+6 but replace layer 2 with layer 3.
9: Not too knowledgeable on castle light but I somehow doubt it given the rest of what you’ve said here.

hell no

Guys, I think I just accomplished something.
I saw a little coral thing pop out of the water, wasn’t there before, took a look, and there were some fat coral zombies! Took them out easily, good fun, and I tell you, I ate good. More loot than I’ve seen in my entire playthrough!

Ohp, I think I may have just died.

Oh yeah, for sure.

I did not say that, I said they are built AROUND permadeath
Do you actually understand the gimmicks I thought that was pretty clear

Yes, and it’s point is you are risking your slot in exchange for extremely high tier loot

That isn’t it’s only redeeming quality, where the fuck did I say that

Not much point in its existence if you can just reattempt it as much as you want

You could just run over to a hard mob, get a hit in, die, wait for someone else to kill it, and free loot+xp

Basically you HAVE to intentionally be in the depths, not having gotten there through dying. Removing permadeath breaks that

I thought the whole thing was that if you die then it’s done, why did I get to respawn? Is it taking pity on me?

dw too much about dying, you get a life back when you level up as long as you aren’t in the depths

no there’s 3 lives, 2 on the overworld and one in the depths